Scale Manipulator CTRL-ALT-S issue with maya shortcuts #41035

Closed
opened 2014-07-11 16:33:58 +02:00 by Seb Rena · 6 comments

System Information
Win 7 gtx 680

Blender Version
2.71

Short description of error
When working with B-bones the shortcut CTRL-ALT-S works with the blender's defaut shortcut in order to rezize them.
But in maya mode, it does'nt work. Instead this shortcut is just grabbing the bones.
Nevertheless the transform is the same (blender or maya shortcuts)

> "transform.transform"

Exact steps for others to reproduce the error
Just create a bone (in Edit mode), go to the panel Object data, under display, select B-Bone. Then try to type CTRL-ALT-S... it's just dragging the bone instead of operating a resize.

Thank you in advance,
Best regards
Seb

**System Information** Win 7 gtx 680 **Blender Version** 2.71 **Short description of error** When working with B-bones the shortcut CTRL-ALT-S works with the blender's defaut shortcut in order to rezize them. But in maya mode, it does'nt work. Instead this shortcut is just grabbing the bones. Nevertheless the transform is the same (blender or maya shortcuts) # > "transform.transform" **Exact steps for others to reproduce the error** Just create a bone (in Edit mode), go to the panel Object data, under display, select B-Bone. Then try to type CTRL-ALT-S... it's just dragging the bone instead of operating a resize. Thank you in advance, Best regards Seb
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @SebRena

Added subscriber: @SebRena
Sergey Sharybin self-assigned this 2014-07-14 09:23:15 +02:00

Would have a look later.

Would have a look later.

This issue was referenced by 813ece7f79

This issue was referenced by 813ece7f7973cf094e92136fbbda17a98ef7e734

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closed by commit 813ece7f79.

Closed by commit 813ece7f79.
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Reference: blender/blender#41035
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