Node Efficiency Tools and blender backgound mode error #42238

Closed
opened 2014-10-15 09:49:47 +02:00 by step-ani-motion · 6 comments

System Information
Win7 Quadro 4000, GTX 690

Blender Version
Broken: 2.72

Short description of error
When rendering in background mode I get the following error after the finished images are saved:

Exception in module register(): 'C:\Programme (STEP)\Blender\2.72\scripts\addons\node_efficiency_tools.py'
- switching to standard error stream ---
Traceback (most recent call last):

File "C:\Programme (STEP)\Blender\2.72\scripts\modules\addon_utils.py", line 312, in enable
  mod.register()
File "C:\Programme (STEP)\Blender\2.72\scripts\addons\node_efficiency_tools.py", line 3692, in register
  km = bpy.context.window_manager.keyconfigs.addon.keymaps.new(name='Node Editor', space_type="NODE_EDITOR")

AttributeError: 'NoneType' object has no attribute 'keymaps'
- switching to standard output stream ---
Blender quit

Our problem here is that our Renderfarm counts the errors blender prints out in the console and stops the engine/job after too many errors.

Exact steps for others to reproduce the error
Activate Node Efficiency Tools and start blender in background mode.

**System Information** Win7 Quadro 4000, GTX 690 **Blender Version** Broken: 2.72 **Short description of error** When rendering in background mode I get the following error after the finished images are saved: Exception in module register(): 'C:\\Programme (STEP)\\Blender\\2.72\\scripts\\addons\\node_efficiency_tools.py' - switching to standard error stream --- Traceback (most recent call last): ``` File "C:\Programme (STEP)\Blender\2.72\scripts\modules\addon_utils.py", line 312, in enable mod.register() File "C:\Programme (STEP)\Blender\2.72\scripts\addons\node_efficiency_tools.py", line 3692, in register km = bpy.context.window_manager.keyconfigs.addon.keymaps.new(name='Node Editor', space_type="NODE_EDITOR") ``` AttributeError: 'NoneType' object has no attribute 'keymaps' - switching to standard output stream --- Blender quit Our problem here is that our Renderfarm counts the errors blender prints out in the console and stops the engine/job after too many errors. **Exact steps for others to reproduce the error** Activate Node Efficiency Tools and start blender in background mode.

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @STEP-ANI-MOTION

Added subscriber: @STEP-ANI-MOTION
Bastien Montagne self-assigned this 2014-10-15 11:51:25 +02:00

Will check all our 'distributed' addons against that…

Will check all our 'distributed' addons against that…

This issue was referenced by 4d41b47026

This issue was referenced by 4d41b4702656524de58458068aee92049c668d40

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closed by commit 4d41b47026.

Closed by commit 4d41b47026.
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Reference: blender/blender-addons#42238
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