Radeon HD 8650g #45417

Closed
opened 2015-07-12 15:43:21 +02:00 by John Biffl · 9 comments

System Information
Windows 8.1 fully updated
AMD A10-5750M
Radeon HD 8650G "Devastator" Catalyst Version 15.7
6GB DDR3 RAM

Blender Version 2.75a
Broken: Cycles GPU compute render kernel build

Short description of error

  Error:E013:Insufficient Private Resources!
  OpenCL build failed: errors in console

Exact steps for others to reproduce the error

  1. Open Blender 2.75a to default scene.
  2. Switch render type to cycles.
  3. Change compute device from cpu to gpu.
  4. Attempt to render scene.
  5. Watch RAM fill with ~800MB data from blender and hold for a while
  6. Watch RAM fill with ~2.5GB of data from blender and then fall to <200MB (RAM still has >1GB Free at max ram use)
**System Information** Windows 8.1 fully updated AMD A10-5750M Radeon HD 8650G "Devastator" Catalyst Version 15.7 6GB DDR3 RAM **Blender Version 2.75a** Broken: Cycles GPU compute render kernel build **Short description of error** ``` Error:E013:Insufficient Private Resources! OpenCL build failed: errors in console ``` **Exact steps for others to reproduce the error** 1. Open Blender 2.75a to default scene. 2. Switch render type to cycles. 3. Change compute device from cpu to gpu. 4. Attempt to render scene. 5. Watch RAM fill with ~800MB data from blender and hold for a while 6. Watch RAM fill with ~2.5GB of data from blender and then fall to <200MB (RAM still has >1GB Free at max ram use)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @last1done

Added subscriber: @last1done

Added subscriber: @raploz

Added subscriber: @raploz

The same happens with my HD 6520G and 4GBs of RAM. I've tested with 15.7 and 14.12 drivers on Windows 7 64.

The same happens with my HD 6520G and 4GBs of RAM. I've tested with 15.7 and 14.12 drivers on Windows 7 64.

Added subscriber: @Sergey

Added subscriber: @Sergey

@last1done, pleae grab this build https://builder.blender.org/download/blender-2.75-8500446-win64.zip (or any later win64 scons builds from buildbot) and do the following:

  • Run blender from the terminal, adding --debug-cycles command line argument
  • Go to Help -> System Info and attach generated system-info.txt file to this report
  • Start rendering
  • After blender crashes copy the terminal output to a file and also attach it here.

@raploz, currently only GCN cards are supported, your card is not GCN. See release notes for the details.

@last1done, pleae grab this build https://builder.blender.org/download/blender-2.75-8500446-win64.zip (or any later win64 scons builds from buildbot) and do the following: - Run blender from the terminal, adding `--debug-cycles` command line argument - Go to `Help -> System Info` and attach generated system-info.txt file to this report - Start rendering - After blender crashes copy the terminal output to a file and also attach it here. @raploz, currently only GCN cards are supported, your card is not GCN. See release notes for the details.
Author

system-info.txt Blender System info

blender console output.txt Blender console output

^I'm guessing line 14 of the text (I did not reformat for proper line breaks, it is left exactly as it was in the console) ignoting is supposed to be ignoring?

Thanks!

[system-info.txt](https://archive.blender.org/developer/F207002/system-info.txt) Blender System info [blender console output.txt](https://archive.blender.org/developer/F207007/blender_console_output.txt) Blender console output ^I'm guessing line 14 of the text (I did not reformat for proper line breaks, it is left exactly as it was in the console) ignoting is supposed to be ignoring? Thanks!

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Sergey Sharybin self-assigned this 2015-07-18 16:57:01 +02:00

It's not really a Blender bug, it's just driver not capable of building some of the kernels.

I've committed some workarounds which are related on disabling code in kernel which is not needed to render scene, so simplier scenes should be working fine now. Hopefully. Those fixes are included into the latest builds from https://builder.blender.org/download/

We're also collecting such reports in there http://wiki.blender.org/index.php/Dev:2.6/Source/Render/Cycles/OpenCL to use it as a reference for AMD developers once they'll be working on solving their driver.

So thanks for the report, but it's not much else we can do here.

It's not really a Blender bug, it's just driver not capable of building some of the kernels. I've committed some workarounds which are related on disabling code in kernel which is not needed to render scene, so simplier scenes should be working fine now. Hopefully. Those fixes are included into the latest builds from https://builder.blender.org/download/ We're also collecting such reports in there http://wiki.blender.org/index.php/Dev:2.6/Source/Render/Cycles/OpenCL to use it as a reference for AMD developers once they'll be working on solving their driver. So thanks for the report, but it's not much else we can do here.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#45417
No description provided.