Problem while import/export of obj files #47053
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#47053
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Windows 10 - 64 bit
8 gb ram
Blender Version
blender-2.76-ee2b583-win64.zip
Downloaded from the link https://builder.blender.org/download/
Short description of error
I am trying to export an obj file which has material and texture. It gives me the following error: (the obj file gets half exported, in the sense, the object and material data is exported but not the texture data)
location: :-1
Traceback (most recent call last):
NameError: name 'Vector' is not defined
I tried to import an obj file with material and texture data that was created on a different computer and then I am getting the following error:
location: :-1
Traceback (most recent call last):
TypeError: os.scandir() doesn't support bytes path on Windows, use Unicode instead
There are no errors when trying to import an obj file without any texture or material data though.
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Changed status to: 'Open'
Added subscriber: @Sum.Al
This issue was referenced by
c0a273d1e7
Added subscriber: @mont29
Fixed the export bug. The import one is in fact a bug in Python3.5 and windows, we already have a report for it so will merge this one in.
Changed status from 'Open' to: 'Resolved'
Closed as duplicate of #47018