Camera cannot be moved properly with move tool when Z-axis is locked, camera is at 90 degrees on X axis, and camera is set as active view. #47238

Closed
opened 2016-01-26 02:21:40 +01:00 by JS · 5 comments

System Information
Windows 7 Home Premium 64-bit
AMD A10-5800: APU with Radeon(tm) HD Graphics (4 CPUs), ~3.8GHz
GeForce GTX 660
16384MB RAM

Blender Version
Broken: 2.76b

Short description of error

  • When the camera is rotated to 90 degrees on the X axis, you cannot properly use the move tool with the z-axis locked and with the camera set as a viewpoint.
  • Similarily, setting the camera rotation to 90 degrees on the Y axis, and 0 on the others will produce similar results.
  • Again, setting the camera rotation to 90 degrees, 0 on the others, and attempting to lock the Y or X axis with the move tool, will also produce similar results.

Exact steps for others to reproduce the error

  1. Create a standard blank scene.
  2. Select camera object.
  3. Change rotation properties to X: 90°, Y: 0°, Z: 0°
  4. While camera is selected, use the camera as a viewport with 0 on the numpad.
  5. Use the move tool and lock the z-axis by pressing the G key, and then pressing Shift+Z to lock the Z axis.
  6. Observe that the camera has jarring movement and cannot be moved like normal.
**System Information** Windows 7 Home Premium 64-bit AMD A10-5800: APU with Radeon(tm) HD Graphics (4 CPUs), ~3.8GHz GeForce GTX 660 16384MB RAM **Blender Version** Broken: 2.76b **Short description of error** - When the camera is rotated to 90 degrees on the X axis, you cannot properly use the move tool with the z-axis locked and with the camera set as a viewpoint. - Similarily, setting the camera rotation to 90 degrees on the Y axis, and 0 on the others will produce similar results. - Again, setting the camera rotation to 90 degrees, 0 on the others, and attempting to lock the Y or X axis with the move tool, will also produce similar results. **Exact steps for others to reproduce the error** 1. Create a standard blank scene. 2. Select camera object. 3. Change rotation properties to X: 90°, Y: 0°, Z: 0° 4. While camera is selected, use the camera as a viewport with 0 on the numpad. 5. Use the move tool and lock the z-axis by pressing the G key, and then pressing Shift+Z to lock the Z axis. 6. Observe that the camera has jarring movement and cannot be moved like normal.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Warner-4

Added subscriber: @Warner-4
Campbell Barton self-assigned this 2016-01-26 03:05:15 +01:00

Happens with 90d rotated Y axis too. Update (committing fix shortly)

Happens with 90d rotated Y axis too. Update (committing fix shortly)

This issue was referenced by e4d47518b3

This issue was referenced by e4d47518b3e21290a48d808bfdf69f614049e6fb

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#47238
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