Cycles Multiple Importance Map for Animated Environment Texture Movie Doesn't Update on Frame Change #49180
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Reference: blender/blender#49180
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It seems the multiple importance map for the environment texture doesn't update on frame changes (at least not in the viewport). I did a test with the intended future use case being an environment map built by HDR Fisheye sky time lapses. I'm using with a build from latest git, as well as 2.77 release on OSX.
Maybe related: #48298, #43514
To reproduce:
Changed status to: 'Open'
Added subscriber: @TedSchundler
Added subscriber: @Sergey
Please attach all files needed to reproduce the issue.
Here's a simplified test case .blend + image sequence: multiple_importance_bug.zip
This issue was referenced by blender/cycles@b38b5934a3
This issue was referenced by
b399a6d33f
Changed status from 'Open' to: 'Resolved'