Blender stales when changing the ghosting range #49527
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Reference: blender/blender#49527
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System Information
Windows 10
Intel HD 4600
Blender Version
Broken:
dd0de53
Worked: (optional)
Short description of error
Blender stales when changing the ghosting range.
I also tried testing the bug with a debug build however, it did not give any information on the source of the bug.
Exact steps for others to reproduce the error
Changed status to: 'Open'
Added subscriber: @Blendify
#50434 was marked as duplicate of this issue
Currently there isn't enough info to pinpoint what might be going wrong in this case. But, just to get the ball rolling, here are a number of candidates:
Added subscriber: @JulianEisel
I can actually recreate easily with old DepsGraph, single bone and 2 keyframes. Agree the report could contain some more precise info (and a .blend) though.
Oh, and two other points:
I thought it might just be worth noting that the thing with armature ghosting is it currently works by evaluating the armature's pose for all bones for each ghosting step shown, and once more for good measure (to ensure that everything is restored back to the original state). There's a reason why we don't support ghosting for objects currently (e.g. imagine the lag on a deformed mesh, not to mention the complexity of updating all the objects within the old depsgraph framework!)
Did this happen in previous releases? Or is this something that only happened in the past few months?
Added subscriber: @bizdizzle
I've noticed this issue also.
I've tested this with the old and new depsgraph. I'm running windows 7 sp1 64 bit on an HP laptop with an i5 cpu and 8 gigs of ram.
Added subscriber: @piotr-14
Added subscriber: @stifan
Had the same problem, and really couldn't make sense of the error. But i found the solution!
The problem is when the "Step" part of the in range is set to 0, then i guess it increments by 0 and goes into forever loop mode :)
This issue was referenced by
d2382f782e
Changed status from 'Open' to: 'Resolved'
@stifan: Thanks for identifying the problem! Fixes committed to master now :)
Added subscriber: @TerryScrimsher
I was just having the same issue, setting the Step to 1 totally fixed it for me.