no access to node connectors when a node is inside a layout frame #64660
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Reference: blender/blender#64660
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System Information
Operating system: Linux-4.9.0-9-amd64-x86_64-with-debian-9.9 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116
Blender Version
Broken: version: 2.80 (sub 64), branch: blender2.7, commit date: 2019-05-14 22:59, hash:
4e46ed37fc
Worked:
Short description of error
can't access node connectors when a node is inside a layout frame.
Exact steps for others to reproduce the error
Added subscriber: @nobi08
Added subscribers: @mont29, @brecht, @WilliamReynish
@mont29 @brecht I guess this is related to the recent changes in selecting and moving nodes?
No idea what the issue is exactly here? I certainly can 'access' (as in, drag links to/from) sockets of nodes inside a frame… Also, reporter says it also affects 2.7 branch, which did not have that change at all afaik, so really doubt recent node selection changes are at stake here?
The
blender2.7
branch thing is a buildbot issue, it's actually 2.8.I didn't say that 2.7 is affected. It's just the usual report line which was generated automatically by Blender when clicking the report bug menu... as bracht said.
I would raise the status to high, because all framed nodes are not accessible for people having the same issue since this version.
OK, did not knew about that buildbot glitch… :/
And again, I cannot reproduce here. Please define 'not accessible'. We need precise description of the issue to investigate it…
Added subscriber: @StephenSwaney
I can't reproduce this with today's (14-May) Linux build.
Got a .blend for us showing the problem?
well, if I try to click on the socket circle to pull out a connection/noodle to another node, it is not possible, because I cannot access the socket by clicking. Instead the whole node or the whole frame will be grabbed and moved.
If I delete the layout frame behind that node, everything works well.
untitled.blend
Also, if I try to draw a noodle from the material output to anywhere in the middle of the material output node socket called "surface", the whole node will be dragged instead of just a noodle coming out.
If I delete the layout frame, everything works fine.
Ah, can reproduce with factory startup actually, guess that only affects leftclick select…
This issue was referenced by
59b7f3a164
Changed status from 'Open' to: 'Resolved'
This issue was referenced by
5c0e282a73
This issue was referenced by
fd3f75a02c