Texture painting: Texture slots that correspond to nodes inside node_groups don't remain active #67597
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Reference: blender/blender#67597
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System Information
https://pastebin.com/vVYLjhDR
Blender Version
https://pastebin.com/np7dW1d1
Short description of error
in texture paint, when trying to paint on a image included into a node group, texture switches to another after changing the brush radius (or after using shortcut key 'F')
Exact steps for others to reproduce the error
tex1
and thentex2
;tex1
becomes active.attachment
2 images are packed into .blend file
untitled.blend
Added subscriber: @soundsbeard
texture painting. switching textures while painting on a texture from node group after brush radius changeto texture painting. switching textures after brush radius change while painting on a texture from node groupAdded subscriber: @mano-wii
I can't reproduce this problem.
Can you describe the steps from the attached file?
This comment was removed by @soundsbeard
try to draw something on 'tex1' slot or just click on 'tex1' slot and back to 'tex2' slot .
the problem should show up.
https://youtu.be/BAGWswzT4Ys
texture painting. switching textures after brush radius change while painting on a texture from node groupto Texture painting: Texture slots that correspond to nodes inside node_groups don't remain activeThis issue was referenced by
bc42092a7d
Changed status from 'Open' to: 'Resolved'
@mano-wii, tested on both released and 2.81 alpha build (july 30), the problem still exists
Added subscriber: @brecht
This was fixed less than 2 hours ago, there is no build yet.
Added subscriber: @Brecert
@Brecert oh, got it, thank you for the reply
build
version: 2.81 (sub 0), branch: master, commit date: 2019-08-01 10:32, hash:
5fde4494f6
, type: Releasebuild date: 2019-08-01, 12:53:48
it works with 2 images in the material but doesn't work with 3 or more images
untitled2.blend