"Subdivision Surface" node in "Geometry nodes" doesn't work in instaciated objects #86066
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Reference: blender/blender#86066
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BUG subdividsion surface on Instanciated objects in geometry nodes.blend
System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.79
Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash:
02948a2cab
Short description of error
When working with the new "Geometry nodes" adding the "Subdivision Surface" doesn't affect any instanciated objects by "Point Instance" node. Its works just fine in the original mesh but not in the on the added with "Point Instance" node. Works also with objects added with "Object Info" node. Just found out the "Triangulate" shares the same problem.
Exact steps for others to reproduce the error
Attached file has all setup to find the problem.
The problem is the same with or without the "Point distribute" node.
Added subscriber: @SamuelTelles
Added subscribers: @HooglyBoogly, @filedescriptor
Changed status from 'Needs Triage' to: 'Confirmed'
This is confirmed for the 2.92.0 release, but it works in master. @HooglyBoogly Is there any particular commit that could be added to #85958 ? Or is this a limitation for 2.92 ?
Changed status from 'Confirmed' to: 'Archived'
Yeah, that's how geometry nodes works in 2.92. Instances are just final instances, and the only way to make them real is with the "Make Instances Real" operator.
Thanks for the report anyway @SamuelTelles