Edit Mode: Not all faces within the selection tools' bounds are being selected. #86920

Closed
opened 2021-03-25 02:46:16 +01:00 by Tom Hartley · 11 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 620 Intel 4.5.0 - Build 27.20.100.8682

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab
Worked: (newest version of Blender that worked as expected)

Short description of error
All faces within the selection bounds should always be selected without fail. Some small faces are (still) currently missed. This has been a bug in Blender for a long time. If someone would fix it, that would be hugely appreciated. Many thanks.

Exact steps for others to reproduce the error
Using the attached .blend file in Y-orthogonal view in Edit Mode, use the box- or the circle-select tool to select the faces around the pole of the high-gon sphere. Then zoom in and see if all of those faces were actually selected.

Attached file:
BUG-TrySelectingWithBoxOrCircleSelectThenZoomInAndCheck.blend

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: Intel(R) HD Graphics 620 Intel 4.5.0 - Build 27.20.100.8682 **Blender Version** Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` Worked: (newest version of Blender that worked as expected) **Short description of error** All faces within the selection bounds should always be selected without fail. Some small faces are (still) currently missed. This has been a bug in Blender for a long time. If someone would fix it, that would be hugely appreciated. Many thanks. **Exact steps for others to reproduce the error** Using the attached .blend file in Y-orthogonal view in Edit Mode, use the box- or the circle-select tool to select the faces around the pole of the high-gon sphere. Then zoom in and see if all of those faces were actually selected. Attached file: [BUG-TrySelectingWithBoxOrCircleSelectThenZoomInAndCheck.blend](https://archive.blender.org/developer/F9909970/BUG-TrySelectingWithBoxOrCircleSelectThenZoomInAndCheck.blend)
Author

Added subscriber: @Quix

Added subscriber: @Quix
Member

Added subscriber: @filedescriptor

Added subscriber: @filedescriptor
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

@Quix It seems like the blend file wasn't uploaded. Could you try again using drag & drop?

@Quix It seems like the blend file wasn't uploaded. Could you try again using drag & drop?
Author

Apologies.
Attaching file (now with reduced file size):

BUG-TrySelectingWithBoxOrCircleSelectThenZoomInAndCheck.blend

Apologies. Attaching file (now with reduced file size): [BUG-TrySelectingWithBoxOrCircleSelectThenZoomInAndCheck.blend](https://archive.blender.org/developer/F9909970/BUG-TrySelectingWithBoxOrCircleSelectThenZoomInAndCheck.blend)
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

@Quix , thanks for providing the file . Can confirm the issue . Tested on :

Operating system : Windows-10-10.0.18362-SP0 64 Bits
Graphics card : AMD Radeon(TM) 535 ATI Technologies .```
@Quix , thanks for providing the file . Can confirm the issue . Tested on : ```version : 2.93.0 alpha , Hash : 26b45448abf , commit date : 2021-03-24 Operating system : Windows-10-10.0.18362-SP0 64 Bits Graphics card : AMD Radeon(TM) 535 ATI Technologies .```

Added subscriber: @mano-wii

Added subscriber: @mano-wii

This is an issue similar to #82202 (Circle select does not select all vertices within the same pixel) but with faces occupying the same pixel instead of vertices.
Unfortunately there is no simple solution to this problem :\

This is an issue similar to #82202 (Circle select does not select all vertices within the same pixel) but with faces occupying the same pixel instead of vertices. Unfortunately there is no simple solution to this problem :\

Closed as duplicate of #82202

Closed as duplicate of #82202
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Reference: blender/blender#86920
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