Volume disappear in Eevee when plug a texture #88329

Closed
opened 2021-05-16 17:26:25 +02:00 by Daniele Olevano · 6 comments

System Information
Operating system: Darwin-19.6.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 5500 XT OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.10.18

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab

Short description of error
Volume disappear when a texture is plugged into density or emission in principled volume shader, only in Eevee, woks fine in Cycles. I tried with Blender 2.91 / 2.92 / 2.93 and 3.0, same problem with all this version.
I have also tried with my 2013 macbook with High Sierra and works fine.

Exact steps for others to reproduce the error
Open attached blend file, in render mode plug and unplug noise texture.

Thanks! Have a nice day!

volumetric fog bug test eevee.blend

Eevee Noise Texture Connected.png

Eevee Noise texture Disconnected.png

**System Information** Operating system: Darwin-19.6.0-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon Pro 5500 XT OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.10.18 **Blender Version** Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` **Short description of error** Volume disappear when a texture is plugged into density or emission in principled volume shader, only in Eevee, woks fine in Cycles. I tried with Blender 2.91 / 2.92 / 2.93 and 3.0, same problem with all this version. I have also tried with my 2013 macbook with High Sierra and works fine. **Exact steps for others to reproduce the error** Open attached blend file, in render mode plug and unplug noise texture. Thanks! Have a nice day! [volumetric fog bug test eevee.blend](https://archive.blender.org/developer/F10113048/volumetric_fog_bug_test_eevee.blend) ![Eevee Noise Texture Connected.png](https://archive.blender.org/developer/F10113049/Eevee_Noise_Texture_Connected.png) ![Eevee Noise texture Disconnected.png](https://archive.blender.org/developer/F10113051/Eevee_Noise_texture_Disconnected.png)

Added subscriber: @DanSG

Added subscriber: @DanSG
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Hi, thanks for the report. Perhaps same issue as described in #87176 (Viewport Shading empty when using AMD eGPU)
Do you still have this issue on latest blender version: https://builder.blender.org/download/daily
Can you check?

Hi, thanks for the report. Perhaps same issue as described in #87176 (Viewport Shading empty when using AMD eGPU) Do you still have this issue on latest blender version: https://builder.blender.org/download/daily Can you check?
Member

Actually it's a long standing issue. see- #65873 (Eevee - no volume density textures when using Vega 64 external gpu on macOS Mojave)
Will close this as duplicate. Feel free to comment if there is misunderstanding. I will reopen the report in that case.
Thanks for the report.

Actually it's a long standing issue. see- #65873 (Eevee - no volume density textures when using Vega 64 external gpu on macOS Mojave) Will close this as duplicate. Feel free to comment if there is misunderstanding. I will reopen the report in that case. Thanks for the report.
Member

Closed as duplicate of #65873

Closed as duplicate of #65873
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Reference: blender/blender#88329
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