"Mirror vertex group" in weight paint mode doesn't work #88867

Closed
opened 2021-06-05 16:35:06 +02:00 by Anna Ivanova · 4 comments

System Information
Operating system: Ubuntu 18.04
Graphics card: Radeon rx580

Blender Version
Broken: 2.93
Worked: 2.92

Short description of error
"Mirror vertex group" option is ignored in weight paint mode.

Exact steps for others to reproduce the error
Create a mesh where both left and right sides topology is identical, parent to an armature with left and right bones, enter weight paint mode and check "Mirror vertex group" and try to paint left bone's vertex group, there will be no effect on right bone's vertex group.

weight paint mirroring.blend

**System Information** Operating system: Ubuntu 18.04 Graphics card: Radeon rx580 **Blender Version** Broken: 2.93 Worked: 2.92 **Short description of error** "Mirror vertex group" option is ignored in weight paint mode. **Exact steps for others to reproduce the error** Create a mesh where both left and right sides topology is identical, parent to an armature with left and right bones, enter weight paint mode and check "Mirror vertex group" and try to paint left bone's vertex group, there will be no effect on right bone's vertex group. [weight paint mirroring.blend](https://archive.blender.org/developer/F10159105/weight_paint_mirroring.blend)
Author

Added subscriber: @AnnaIv

Added subscriber: @AnnaIv
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Member

@AnnaIv , Refer #84520 ("Double Symmetry" in Weight Painting).

You have to enable X option of the mirror otherwise it will not work. Closing the ticket because this is not any issue.

Let me know if that helps otherwise you can reopen the report.

@AnnaIv , Refer #84520 ("Double Symmetry" in Weight Painting). You have to enable X option of the mirror otherwise it will not work. Closing the ticket because this is not any issue. Let me know if that helps otherwise you can reopen the report.
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Reference: blender/blender#88867
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