Geometry Nodes Instance on Points Crash #92544

Closed
opened 2021-10-27 20:35:36 +02:00 by greg · 4 comments

System Information
Operating system: Windows 10
Graphics card: Nvidia RTX 2060

Blender Version
Broken: Blender 3.0.0 Alpha
Worked: none

Short description of error
Crash when duplicating the geometry nodes at this part https://youtu.be/gnsUo96tIy0?t=271
Blender 3 Fractal Crash Issue.jpg

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Blender 3 Fractal Tutorial Crash .blend

**System Information** Operating system: Windows 10 Graphics card: Nvidia RTX 2060 **Blender Version** Broken: Blender 3.0.0 Alpha Worked: none **Short description of error** Crash when duplicating the geometry nodes at this part https://youtu.be/gnsUo96tIy0?t=271 ![Blender 3 Fractal Crash Issue.jpg](https://archive.blender.org/developer/F11550762/Blender_3_Fractal_Crash_Issue.jpg) **Exact steps for others to reproduce the error** Based on the default startup or an attached .blend file (as simple as possible). [Blender 3 Fractal Tutorial Crash .blend](https://archive.blender.org/developer/F11550766/Blender_3_Fractal_Tutorial_Crash_.blend)
Author

Added subscriber: @gjowen2255

Added subscriber: @gjowen2255
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Hi, thanks for the report. This looks similar to #92499 (Duplicating geometry nodes modifier causes Blender to crash)

Will merge into #92499

	blender.exe!_BLI_assert_abort() Line 62	C
 	blender.exe!blender::destruct_n<blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>>(blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>> * ptr, __int64 n) Line 48	C++
 	blender.exe!blender::Array<blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,8,blender::GuardedAllocator>::reinitialize(const __int64 new_size) Line 405	C++
 	blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::realloc_and_reinsert(__int64 min_usable_slots) Line 1005	C++
 	blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::ensure_can_add() Line 1240	C++
 	blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::add_or_modify__impl<enum GeometryComponentType const &,GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *),GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *)>(const GeometryComponentType & key, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & create_value, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & modify_value, unsigned __int64 hash) Line 1108	C++
 	blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::add_or_modify_as<enum GeometryComponentType const &,GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *),GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *)>(const GeometryComponentType & key, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & create_value, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & modify_value) Line 469	C++
 	blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::add_or_modify<GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *),GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *)>(const GeometryComponentType & key, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & create_value, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & modify_value) Line 455	C++
 	blender.exe!GeometrySet::get_component_for_write(GeometryComponentType component_type) Line 140	C++
 	blender.exe!GeometrySet::get_component_for_write<InstancesComponent>() Line 268	C++
 	blender.exe!blender::nodes::geo_node_instance_on_points_exec::__l2::<lambda>(GeometrySet & geometry_set) Line 186	C++
 	blender.exe!blender::FunctionRef<void __cdecl(GeometrySet &)>::callback_fn<void <lambda>(GeometrySet &)>(__int64 callable, GeometrySet & <params_0>) Line 108	C++
 	blender.exe!blender::FunctionRef<void __cdecl(GeometrySet &)>::operator()(GeometrySet & <params_0>) Line 145	C++
 	blender.exe!GeometrySet::modify_geometry_sets::__l2::<lambda>(GeometrySet * geometry_set) Line 593	C++
 	blender.exe!blender::threading::parallel_for_each<blender::Vector<GeometrySet *,4,blender::GuardedAllocator>,void <lambda>(GeometrySet *)>(blender::Vector<GeometrySet *,4,blender::GuardedAllocator> & range, const GeometrySet::modify_geometry_sets::__l2::void <lambda>(GeometrySet *) & function) Line 59	C++
 	blender.exe!GeometrySet::modify_geometry_sets(blender::FunctionRef<void __cdecl(GeometrySet &)> callback) Line 592	C++
 	blender.exe!blender::nodes::geo_node_instance_on_points_exec(blender::nodes::GeoNodeExecParams params) Line 211	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute_geometry_node(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 930	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute_node(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 906	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_run(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 726	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::run_node_from_task_pool(TaskPool * task_pool, void * task_data) Line 708	C++
 	blender.exe!Task::operator()() Line 179	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229	C++
 	blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::add_node_to_task_pool(const blender::nodes::DNode node) Line 1251	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::with_locked_node<void <lambda>(blender::modifiers::geometry_nodes::LockedNode &)>(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state, const blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_postprocessing::__l2::void <lambda>(blender::modifiers::geometry_nodes::LockedNode &) & function) Line 1561	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_postprocessing(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 1023	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_run(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 727	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::run_node_from_task_pool(TaskPool * task_pool, void * task_data) Line 708	C++
 	blender.exe!Task::operator()() Line 179	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229	C++
 	blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::add_node_to_task_pool(const blender::nodes::DNode node) Line 1251	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::with_locked_node<void <lambda>(blender::modifiers::geometry_nodes::LockedNode &)>(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state, const blender::modifiers::geometry_nodes::GeometryNodesEvaluator::send_output_required_notification::__l2::void <lambda>(blender::modifiers::geometry_nodes::LockedNode &) & function) Line 1561	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::send_output_required_notification(const blender::nodes::DOutputSocket socket) Line 1221	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::with_locked_node<void <lambda>(blender::modifiers::geometry_nodes::LockedNode &)>(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state, const blender::modifiers::geometry_nodes::GeometryNodesEvaluator::schedule_initial_nodes::__l6::void <lambda>(blender::modifiers::geometry_nodes::LockedNode &) & function) Line 1555	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::schedule_initial_nodes() Line 656	C++
 	blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute() Line 457	C++
 	blender.exe!blender::modifiers::geometry_nodes::evaluate_geometry_nodes(blender::modifiers::geometry_nodes::GeometryNodesEvaluationParams & params) Line 1734	C++
 	blender.exe!compute_geometry(const blender::nodes::DerivedNodeTree & tree, blender::Span<blender::nodes::NodeRef const *> group_input_nodes, const blender::nodes::NodeRef & output_node, GeometrySet input_geometry_set, NodesModifierData * nmd, const ModifierEvalContext * ctx) Line 1000	C++
 	blender.exe!modifyGeometry(ModifierData * md, const ModifierEvalContext * ctx, GeometrySet & geometry_set) Line 1100	C++
 	blender.exe!modifyGeometrySet(ModifierData * md, const ModifierEvalContext * ctx, GeometrySet * geometry_set) Line 1122	C++
 	blender.exe!modifier_modify_mesh_and_geometry_set(ModifierData * md, const ModifierEvalContext & mectx, Mesh * input_mesh, GeometrySet & geometry_set) Line 922	C++
 	blender.exe!mesh_calc_modifiers(Depsgraph * depsgraph, Scene * scene, Object * ob, const bool use_deform, const bool need_mapping, const CustomData_MeshMasks * dataMask, const int index, const bool use_cache, const bool allow_shared_mesh, Mesh * * r_deform, Mesh * * r_final, GeometrySet * * r_geometry_set) Line 1249	C++
 	blender.exe!mesh_build_data(Depsgraph * depsgraph, Scene * scene, Object * ob, const CustomData_MeshMasks * dataMask, const bool need_mapping) Line 1891	C++
 	blender.exe!makeDerivedMesh(Depsgraph * depsgraph, Scene * scene, Object * ob, BMEditMesh * em, const CustomData_MeshMasks * dataMask) Line 2021	C++
 	blender.exe!BKE_object_handle_data_update(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 204	C
 	blender.exe!BKE_object_eval_uber_data(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 396	C
 	blender.exe!blender::deg::DepsgraphNodeBuilder::build_object_data_geometry::__l2::<lambda>(Depsgraph * depsgraph) Line 1486	C++
 	[External Code]	
 	blender.exe!blender::deg::`anonymous namespace'::evaluate_node(const blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * operation_node) Line 120	C++
 	blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 132	C++
 	blender.exe!Task::operator()() Line 179	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229	C++
 	blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node_to_pool(blender::deg::OperationNode * node, const int UNUSED_thread_id, TaskPool * pool) Line 79	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 281	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 275	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 275	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298	C++
 	blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 133	C++
 	blender.exe!Task::operator()() Line 179	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229	C++
 	blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node_to_pool(blender::deg::OperationNode * node, const int UNUSED_thread_id, TaskPool * pool) Line 79	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 281	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 275	C++
 	blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298	C++
 	blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 133	C++
 	blender.exe!Task::operator()() Line 179	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229	C++
 	blender.exe!tbb_task_pool_work_and_wait(TaskPool * pool) Line 241	C++
 	blender.exe!BLI_task_pool_work_and_wait(TaskPool * pool) Line 501	C++
 	blender.exe!blender::deg::deg_evaluate_on_refresh(blender::deg::Depsgraph * graph) Line 410	C++
 	blender.exe!deg_flush_updates_and_refresh(blender::deg::Depsgraph * deg_graph) Line 59	C++
 	blender.exe!DEG_evaluate_on_refresh(Depsgraph * graph) Line 76	C++
 	blender.exe!scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain, bool only_if_tagged) Line 2499	C
 	blender.exe!BKE_scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain) Line 2547	C
 	blender.exe!wm_event_do_depsgraph(bContext * C, bool is_after_open_file) Line 386	C
 	blender.exe!wm_event_do_refresh_wm_and_depsgraph(bContext * C) Line 412	C
 	blender.exe!wm_event_do_notifiers(bContext * C) Line 621	C
 	blender.exe!WM_main(bContext * C) Line 653	C
 	blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 562	C
Hi, thanks for the report. This looks similar to #92499 (Duplicating geometry nodes modifier causes Blender to crash) Will merge into `#92499` ```lines blender.exe!_BLI_assert_abort() Line 62 C blender.exe!blender::destruct_n<blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>>(blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>> * ptr, __int64 n) Line 48 C++ blender.exe!blender::Array<blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,8,blender::GuardedAllocator>::reinitialize(const __int64 new_size) Line 405 C++ blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::realloc_and_reinsert(__int64 min_usable_slots) Line 1005 C++ blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::ensure_can_add() Line 1240 C++ blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::add_or_modify__impl<enum GeometryComponentType const &,GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *),GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *)>(const GeometryComponentType & key, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & create_value, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & modify_value, unsigned __int64 hash) Line 1108 C++ blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::add_or_modify_as<enum GeometryComponentType const &,GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *),GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *)>(const GeometryComponentType & key, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & create_value, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & modify_value) Line 469 C++ blender.exe!blender::Map<enum GeometryComponentType,blender::UserCounter<GeometryComponent>,4,blender::PythonProbingStrategy<1,0>,blender::DefaultHash<enum GeometryComponentType>,blender::DefaultEquality,blender::SimpleMapSlot<enum GeometryComponentType,blender::UserCounter<GeometryComponent>>,blender::GuardedAllocator>::add_or_modify<GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *),GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *)>(const GeometryComponentType & key, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & create_value, const GeometrySet::get_component_for_write::__l2::GeometryComponent & <lambda>(blender::UserCounter<GeometryComponent> *) & modify_value) Line 455 C++ blender.exe!GeometrySet::get_component_for_write(GeometryComponentType component_type) Line 140 C++ blender.exe!GeometrySet::get_component_for_write<InstancesComponent>() Line 268 C++ blender.exe!blender::nodes::geo_node_instance_on_points_exec::__l2::<lambda>(GeometrySet & geometry_set) Line 186 C++ blender.exe!blender::FunctionRef<void __cdecl(GeometrySet &)>::callback_fn<void <lambda>(GeometrySet &)>(__int64 callable, GeometrySet & <params_0>) Line 108 C++ blender.exe!blender::FunctionRef<void __cdecl(GeometrySet &)>::operator()(GeometrySet & <params_0>) Line 145 C++ blender.exe!GeometrySet::modify_geometry_sets::__l2::<lambda>(GeometrySet * geometry_set) Line 593 C++ blender.exe!blender::threading::parallel_for_each<blender::Vector<GeometrySet *,4,blender::GuardedAllocator>,void <lambda>(GeometrySet *)>(blender::Vector<GeometrySet *,4,blender::GuardedAllocator> & range, const GeometrySet::modify_geometry_sets::__l2::void <lambda>(GeometrySet *) & function) Line 59 C++ blender.exe!GeometrySet::modify_geometry_sets(blender::FunctionRef<void __cdecl(GeometrySet &)> callback) Line 592 C++ blender.exe!blender::nodes::geo_node_instance_on_points_exec(blender::nodes::GeoNodeExecParams params) Line 211 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute_geometry_node(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 930 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute_node(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 906 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_run(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 726 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::run_node_from_task_pool(TaskPool * task_pool, void * task_data) Line 708 C++ blender.exe!Task::operator()() Line 179 C++ blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229 C++ blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::add_node_to_task_pool(const blender::nodes::DNode node) Line 1251 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::with_locked_node<void <lambda>(blender::modifiers::geometry_nodes::LockedNode &)>(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state, const blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_postprocessing::__l2::void <lambda>(blender::modifiers::geometry_nodes::LockedNode &) & function) Line 1561 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_postprocessing(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 1023 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::node_task_run(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state) Line 727 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::run_node_from_task_pool(TaskPool * task_pool, void * task_data) Line 708 C++ blender.exe!Task::operator()() Line 179 C++ blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229 C++ blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::add_node_to_task_pool(const blender::nodes::DNode node) Line 1251 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::with_locked_node<void <lambda>(blender::modifiers::geometry_nodes::LockedNode &)>(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state, const blender::modifiers::geometry_nodes::GeometryNodesEvaluator::send_output_required_notification::__l2::void <lambda>(blender::modifiers::geometry_nodes::LockedNode &) & function) Line 1561 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::send_output_required_notification(const blender::nodes::DOutputSocket socket) Line 1221 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::with_locked_node<void <lambda>(blender::modifiers::geometry_nodes::LockedNode &)>(const blender::nodes::DNode node, blender::modifiers::geometry_nodes::NodeState & node_state, const blender::modifiers::geometry_nodes::GeometryNodesEvaluator::schedule_initial_nodes::__l6::void <lambda>(blender::modifiers::geometry_nodes::LockedNode &) & function) Line 1555 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::schedule_initial_nodes() Line 656 C++ blender.exe!blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute() Line 457 C++ blender.exe!blender::modifiers::geometry_nodes::evaluate_geometry_nodes(blender::modifiers::geometry_nodes::GeometryNodesEvaluationParams & params) Line 1734 C++ blender.exe!compute_geometry(const blender::nodes::DerivedNodeTree & tree, blender::Span<blender::nodes::NodeRef const *> group_input_nodes, const blender::nodes::NodeRef & output_node, GeometrySet input_geometry_set, NodesModifierData * nmd, const ModifierEvalContext * ctx) Line 1000 C++ blender.exe!modifyGeometry(ModifierData * md, const ModifierEvalContext * ctx, GeometrySet & geometry_set) Line 1100 C++ blender.exe!modifyGeometrySet(ModifierData * md, const ModifierEvalContext * ctx, GeometrySet * geometry_set) Line 1122 C++ blender.exe!modifier_modify_mesh_and_geometry_set(ModifierData * md, const ModifierEvalContext & mectx, Mesh * input_mesh, GeometrySet & geometry_set) Line 922 C++ blender.exe!mesh_calc_modifiers(Depsgraph * depsgraph, Scene * scene, Object * ob, const bool use_deform, const bool need_mapping, const CustomData_MeshMasks * dataMask, const int index, const bool use_cache, const bool allow_shared_mesh, Mesh * * r_deform, Mesh * * r_final, GeometrySet * * r_geometry_set) Line 1249 C++ blender.exe!mesh_build_data(Depsgraph * depsgraph, Scene * scene, Object * ob, const CustomData_MeshMasks * dataMask, const bool need_mapping) Line 1891 C++ blender.exe!makeDerivedMesh(Depsgraph * depsgraph, Scene * scene, Object * ob, BMEditMesh * em, const CustomData_MeshMasks * dataMask) Line 2021 C++ blender.exe!BKE_object_handle_data_update(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 204 C blender.exe!BKE_object_eval_uber_data(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 396 C blender.exe!blender::deg::DepsgraphNodeBuilder::build_object_data_geometry::__l2::<lambda>(Depsgraph * depsgraph) Line 1486 C++ [External Code] blender.exe!blender::deg::`anonymous namespace'::evaluate_node(const blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * operation_node) Line 120 C++ blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 132 C++ blender.exe!Task::operator()() Line 179 C++ blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229 C++ blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node_to_pool(blender::deg::OperationNode * node, const int UNUSED_thread_id, TaskPool * pool) Line 79 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 281 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 275 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 275 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298 C++ blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 133 C++ blender.exe!Task::operator()() Line 179 C++ blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229 C++ blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 486 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node_to_pool(blender::deg::OperationNode * node, const int UNUSED_thread_id, TaskPool * pool) Line 79 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 281 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 275 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_children<void __cdecl(blender::deg::OperationNode *,int,TaskPool *),TaskPool *>(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, void(*)(blender::deg::OperationNode *, int, TaskPool *) schedule_function, TaskPool * <schedule_function_args_0>) Line 298 C++ blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 133 C++ blender.exe!Task::operator()() Line 179 C++ blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 229 C++ blender.exe!tbb_task_pool_work_and_wait(TaskPool * pool) Line 241 C++ blender.exe!BLI_task_pool_work_and_wait(TaskPool * pool) Line 501 C++ blender.exe!blender::deg::deg_evaluate_on_refresh(blender::deg::Depsgraph * graph) Line 410 C++ blender.exe!deg_flush_updates_and_refresh(blender::deg::Depsgraph * deg_graph) Line 59 C++ blender.exe!DEG_evaluate_on_refresh(Depsgraph * graph) Line 76 C++ blender.exe!scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain, bool only_if_tagged) Line 2499 C blender.exe!BKE_scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain) Line 2547 C blender.exe!wm_event_do_depsgraph(bContext * C, bool is_after_open_file) Line 386 C blender.exe!wm_event_do_refresh_wm_and_depsgraph(bContext * C) Line 412 C blender.exe!wm_event_do_notifiers(bContext * C) Line 621 C blender.exe!WM_main(bContext * C) Line 653 C blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 562 C ````
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Closed as duplicate of #92499

Closed as duplicate of #92499
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Reference: blender/blender#92544
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