Compositor: Crash due to broken image paths #93310

Closed
opened 2021-11-22 21:02:59 +01:00 by Michael Klein · 21 comments

Blender Version
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-20 16:50, hash: 1b2ee3cf20
Worked: version 2.93

Short description of error
Blender will crash because of broken image paths. Solution: Solve the paths in Blender 2.93 first.

Exact steps for others to reproduce the error
Open the attached scene and switch to the main comp by hitting Tab. Here Blender will quit immediately.

RB0127_USS_Enterprise-1701-D_v008_300_BUG_REPORT_COMP_CRASH.zip

**Blender Version** Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-20 16:50, hash: `1b2ee3cf20` Worked: version 2.93 **Short description of error** Blender will crash because of broken image paths. Solution: Solve the paths in Blender 2.93 first. **Exact steps for others to reproduce the error** Open the attached scene and switch to the main comp by hitting Tab. Here Blender will quit immediately. [RB0127_USS_Enterprise-1701-D_v008_300_BUG_REPORT_COMP_CRASH.zip](https://archive.blender.org/developer/F11854057/RB0127_USS_Enterprise-1701-D_v008_300_BUG_REPORT_COMP_CRASH.zip)
Author

Added subscriber: @Renderbicks

Added subscriber: @Renderbicks
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Hi, thanks for the report. I can reproduce the crash on master

introduced between d3328fabc982 - e0dae0f98f33 ( Do not have time to bisect at the moment :/ )

blender.exe         :0x00007FF67402F9F0  blender::default_construct_n<blender::compositor::WorkPackage>
blender.exe         :0x00007FF67403FB40  blender::compositor::ExecutionGroup::init_work_packages
blender.exe         :0x00007FF67403FA20  blender::compositor::ExecutionGroup::init_execution
blender.exe         :0x00007FF674038560  blender::compositor::TiledExecutionModel::execute
blender.exe         :0x00007FF67402F740  COM_execute
blender.exe         :0x00007FF673D068F0  ntreeCompositExecTree
blender.exe         :0x00007FF6744663F0  compo_startjob
blender.exe         :0x00007FF673A67A20  do_job_thread
blender.exe         :0x00007FF678CA8E70  _ptw32_threadStart
ucrtbase.dll        :0x00007FFB8E4C1B20  configthreadlocale
KERNEL32.DLL        :0x00007FFB8EB77020  BaseThreadInitThunk
ntdll.dll           :0x00007FFB90682630  RtlUserThreadStart```
Hi, thanks for the report. I can reproduce the crash on master introduced between `d3328fabc982` - `e0dae0f98f33` ( Do not have time to bisect at the moment :/ ) ```lines blender.exe :0x00007FF67402F9F0 blender::default_construct_n<blender::compositor::WorkPackage> blender.exe :0x00007FF67403FB40 blender::compositor::ExecutionGroup::init_work_packages blender.exe :0x00007FF67403FA20 blender::compositor::ExecutionGroup::init_execution blender.exe :0x00007FF674038560 blender::compositor::TiledExecutionModel::execute blender.exe :0x00007FF67402F740 COM_execute blender.exe :0x00007FF673D068F0 ntreeCompositExecTree blender.exe :0x00007FF6744663F0 compo_startjob blender.exe :0x00007FF673A67A20 do_job_thread blender.exe :0x00007FF678CA8E70 _ptw32_threadStart ucrtbase.dll :0x00007FFB8E4C1B20 configthreadlocale KERNEL32.DLL :0x00007FFB8EB77020 BaseThreadInitThunk ntdll.dll :0x00007FFB90682630 RtlUserThreadStart```
Author

The issue seems to be fixed in the actual version: 3.0.0 Alpha, branch: master, commit date: 2021-10-26 23:24, hash: 8d8ce64435.

The issue seems to be fixed in the actual version: 3.0.0 Alpha, branch: master, commit date: 2021-10-26 23:24, hash: `8d8ce64435`.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Philipp Oeser self-assigned this 2021-11-24 10:41:28 +01:00
Member

@Renderbicks : this seems to be solved in the 3.0 beta as well, so will set to resolved.
(but of course double-checking with the beta is welcome, feel free to comment again if you find issues with that)

@Renderbicks : this seems to be solved in the 3.0 beta as well, so will set to resolved. (but of course double-checking with the beta is welcome, feel free to comment again if you find issues with that)
Member

Hi @lichtwerk , I could not reproduce on 3.0.0 beta (bd734cc4419a, 3844e9dbe771). Guess issue never appeared for beta.

but I can redo with last daily builds for master: d1a4e043bd

Could you please check again? (Builds are not yet updated last night due to failing test so I could not confirm with fresh build)

Hi @lichtwerk , I could not reproduce on 3.0.0 beta (`bd734cc4419a`, `3844e9dbe771`). Guess issue never appeared for beta. but I can redo with last daily builds for master: d1a4e043bdb0351bd0828fac9495b5efb5d210d8 Could you please check again? (Builds are not yet updated last night due to failing test so I could not confirm with fresh build)
Member

Changed status from 'Resolved' to: 'Needs Triage'

Changed status from 'Resolved' to: 'Needs Triage'
Member

Added subscriber: @LazyDodo

Added subscriber: @LazyDodo
Member

I can repro this on both master and 3.0, doesn't crash after the first tab though, takes a few, stack trace is identical to the one @PratikPB2123 posted on both builds.

tested on

3.0 - {56b068a6647f51cc00f3fbfa262d8ffc38f15cf9}
master - {72acce43bc34e5e9569606e08ee536b02cab088b}

I can repro this on both master and 3.0, doesn't crash after the first tab though, takes a few, stack trace is identical to the one @PratikPB2123 posted on both builds. tested on 3.0 - {56b068a6647f51cc00f3fbfa262d8ffc38f15cf9} master - {72acce43bc34e5e9569606e08ee536b02cab088b}
Author

In #93310#1259491, @LazyDodo wrote:
I can repro this on both master and 3.0, doesn't crash after the first tab though, takes a few, stack trace is identical to the one @PratikPB2123 posted on both builds.

Not crashing anymore in 3.0.0 Beta, branch: master, commit date: 2021-11-23 18:03, hash: 3844e9dbe7.

> In #93310#1259491, @LazyDodo wrote: > I can repro this on both master and 3.0, doesn't crash after the first tab though, takes a few, stack trace is identical to the one @PratikPB2123 posted on both builds. Not crashing anymore in 3.0.0 Beta, branch: master, commit date: 2021-11-23 18:03, hash: `3844e9dbe7`.
Member

I grabbed 3844e9dbe7 off the bot just to validate, but the crash is still there:

f:\Downloads\blender-3.0.0-beta+v30.3844e9dbe771-windows.amd64-release>blender --factory-startup RB0127_USS_Enterprise-1701-D_v008_300_BUG_REPORT_COMP_CRASH.blend
Read blend: f:\Downloads\blender-3.0.0-beta+v30.3844e9dbe771-windows.amd64-release\RB0127_USS_Enterprise-1701-D_v008_300_BUG_REPORT_COMP_CRASH.blend
Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 46345408
Malloc returns null: len=18446744065186694416 in COM_MemoryBuffer, total 46345420
Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 46371712
Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 46359264
Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 245424864
Malloc returns null: len=18446744065186694416 in COM_MemoryBuffer, total 245424864
Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 245424864
Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 245424864
Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 245424864
Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 245424864
Malloc returns null: len=710662541568 in C:\Users\blender\git\blender-v300\blender.git\source\blender\blenlib\BLI_vector.hh:974, total 285794760
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF71096CE10
Module  : blender.exe
Thread  : 0000559c
Writing: C:\Users\ray\AppData\Local\Temp\RB0127_USS_Enterprise-1701-D_v008_300_BUG_REPORT_COMP_CRASH.crash.txt
I grabbed 3844e9dbe7 off the bot just to validate, but the crash is still there: ``` f:\Downloads\blender-3.0.0-beta+v30.3844e9dbe771-windows.amd64-release>blender --factory-startup RB0127_USS_Enterprise-1701-D_v008_300_BUG_REPORT_COMP_CRASH.blend Read blend: f:\Downloads\blender-3.0.0-beta+v30.3844e9dbe771-windows.amd64-release\RB0127_USS_Enterprise-1701-D_v008_300_BUG_REPORT_COMP_CRASH.blend Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 46345408 Malloc returns null: len=18446744065186694416 in COM_MemoryBuffer, total 46345420 Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 46371712 Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 46359264 Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 245424864 Malloc returns null: len=18446744065186694416 in COM_MemoryBuffer, total 245424864 Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 245424864 Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 245424864 Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 245424864 Malloc returns null: len=18446744039618122816 in COM_MemoryBuffer, total 245424864 Malloc returns null: len=710662541568 in C:\Users\blender\git\blender-v300\blender.git\source\blender\blenlib\BLI_vector.hh:974, total 285794760 Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF71096CE10 Module : blender.exe Thread : 0000559c Writing: C:\Users\ray\AppData\Local\Temp\RB0127_USS_Enterprise-1701-D_v008_300_BUG_REPORT_COMP_CRASH.crash.txt ```
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

Looks like this can still be confirmed (I cant though), if so this needs to be looked at I guess.

So afaict, the relevant commits are:
0c3b215e7d
45bd98d4cf
b02ac2d8be

@PratikPB2123 : can you bisect this?
@JacquesLucke: can you also repro this?

Looks like this can still be confirmed (I cant though), if so this needs to be looked at I guess. So afaict, the relevant commits are: 0c3b215e7d 45bd98d4cf b02ac2d8be @PratikPB2123 : can you bisect this? @JacquesLucke: can you also repro this?
Philipp Oeser removed their assignment 2021-11-25 08:48:31 +01:00
Jacques Lucke self-assigned this 2021-11-25 11:59:49 +01:00
Author

In #93310#1259494, @Renderbicks wrote:

In #93310#1259491, @LazyDodo wrote:
I can repro this on both master and 3.0, doesn't crash after the first tab though, takes a few, stack trace is identical to the one @PratikPB2123 posted on both builds.

Not crashing anymore in 3.0.0 Beta, branch: master, commit date: 2021-11-23 18:03, hash: 3844e9dbe7.

In #93310#1259494, @Renderbicks wrote:

In #93310#1259491, @LazyDodo wrote:
I can repro this on both master and 3.0, doesn't crash after the first tab though, takes a few, stack trace is identical to the one @PratikPB2123 posted on both builds.

Not crashing anymore in 3.0.0 Beta, branch: master, commit date: 2021-11-23 18:03, hash: 3844e9dbe7.

I must correct. Still crashing.

> In #93310#1259494, @Renderbicks wrote: >> In #93310#1259491, @LazyDodo wrote: >> I can repro this on both master and 3.0, doesn't crash after the first tab though, takes a few, stack trace is identical to the one @PratikPB2123 posted on both builds. > > Not crashing anymore in 3.0.0 Beta, branch: master, commit date: 2021-11-23 18:03, hash: `3844e9dbe7`. > In #93310#1259494, @Renderbicks wrote: >> In #93310#1259491, @LazyDodo wrote: >> I can repro this on both master and 3.0, doesn't crash after the first tab though, takes a few, stack trace is identical to the one @PratikPB2123 posted on both builds. > > Not crashing anymore in 3.0.0 Beta, branch: master, commit date: 2021-11-23 18:03, hash: `3844e9dbe7`. I must correct. Still crashing.
Member

The bug seems unrelated to the commits mentioned by @lichtwerk, but it would have been my first guess as well. Please check if D13369 fixes the issue for you, hard to say if something is missing from the patch.

The bug seems unrelated to the commits mentioned by @lichtwerk, but it would have been my first guess as well. Please check if [D13369](https://archive.blender.org/developer/D13369) fixes the issue for you, hard to say if something is missing from the patch.

This issue was referenced by e7ae9f493a

This issue was referenced by e7ae9f493aaa004caf3627489752139f177a807b
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#93310
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