Node Wrangler UDMIN Principle Texture Set Up Not Recognizing UDIMS #93496
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Reference: blender/blender-addons#93496
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System Information
Operating system: Windows 10
Graphics card: 1080ti
Blender Version
Broken: Currently using 2.9 but is a problem in all versions.
Short description of error
When using the control shift t command (principle texture setup) to import textures it does not recognize UDIMS.
Added subscriber: @alexrweinberg
#97501 was marked as duplicate of this issue
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi, thanks for the report. Please do not assign tickets directly :)
I am not sure issue you have reported is similar to #93215 (Nodewrangler report an error when pressing CTRL+T to import multiple texture)
Can you please clarify?
This report does not contain all the requested information, which is required for us to investigate the issue.
Please submit a new report and carefully follow the instructions. Be sure to provide system information, Blender version, the last Blender version which worked, and a .blend file with exact steps to reproduce the problem.
(A guideline for making a good bug report can be found at https://wiki.blender.org/wiki/Process/Bug_Reports.)
Added subscriber: @lichtwerk
When you press CTRL + T it opens the file explorer when you select the textures in this case UDIMS textures. It hooks up the nodes, but the textures are not recognized as UDIMs so you have to manually go to each image and select UDIMs as well as go to the image editor for each one add the proper amount of UDIM boxes and hit refresh on each image (after that it displays correctly). I believe it should auto detect UDIMs and do that all automatically..
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Archived'
Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.
This is already mentioned in blender/blender#72390, so I guess what is left is for a developer to work on it.
For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests
For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug
Added subscriber: @Sergi-Alberca-Santamaria