3D Cursor is not in the right place after Shift + C (Center Cursor and Frame All) #93971
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Reference: blender/blender#93971
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System Information
Operating system: macOS-11.6.1-x86_64-i386-64bit 64 Bits
Graphics card: Intel Iris Pro OpenGL Engine Intel Inc. 4.1 INTEL-16.5.4
Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash:
f1cca30557
Worked: 2.93
Caused by
bda9e4238a
Short description of error
Pressing Shift+C resets the position of the 3D cursor and centers the view on the origin. However, if the camera doesn't get moved, the viewport doesn't update, so the 3D cursor appears to be in the wrong position.
Exact steps for others to reproduce the error
Added subscriber: @Mahdi-Pezhman
#94095 was marked as duplicate of this issue
Added subscriber: @chemicalcrux
Changed status from 'Needs Triage' to: 'Confirmed'
I can reproduce this on the 3.0 release, as well as in the 3.1 alpha.
Added subscriber: @Memento
I tried this on Blender 3.0.0 release on Fedora 35 Linux and can reproduce the behaviour there as well.
Added subscribers: @Vyach, @PratikPB2123
Added subscriber: @ideasman42
Caused by
bda9e4238a
cc @ideasman42
Regression so changing priority to High
This issue was referenced by
b9f5e6c0b4
This issue was referenced by
e85d7d5a28
Changed status from 'Confirmed' to: 'Resolved'