Blender 3.0.0 crashes when rendering both Evee and Cycles on Mac #94198

Closed
opened 2021-12-17 17:40:05 +01:00 by Tora Stiefel · 15 comments

System Information
Operating system: macOS-10.14.6-x86_64-i386-64bit 64 Bits
Graphics card: Intel Iris Pro OpenGL Engine Intel Inc. 4.1 INTEL-12.10.30

Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: f1cca30557
Worked: (newest version of Blender that worked as expected)

Short description of error
The crashes happen when attempting to render a scene and they seem to happen when changing from Cycles to Evee and the other way around.
I have tried some various files and settings but the crashes seem to happen only in rather complicated files, i.e. when I have geometry nodes, with complex shader nodes and/or in animation with many objects. In several occasions I have – strangely – been able to render in, for example Evee, when I restart Blender after a crash and try again, sometimes in my third attempt.

Exact steps for others to reproduce the error

  • Open .blend file
  • {nav Render > Render Animation}
  • Switch between render engines

GeoCelticSpiral.blend
Crash report Blender 3 Alpha 01.01.22.txt

**System Information** Operating system: macOS-10.14.6-x86_64-i386-64bit 64 Bits Graphics card: Intel Iris Pro OpenGL Engine Intel Inc. 4.1 INTEL-12.10.30 **Blender Version** Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: `f1cca30557` Worked: (newest version of Blender that worked as expected) **Short description of error** The crashes happen when attempting to render a scene and they seem to happen when changing from Cycles to Evee and the other way around. I have tried some various files and settings but the crashes seem to happen only in rather complicated files, i.e. when I have geometry nodes, with complex shader nodes and/or in animation with many objects. In several occasions I have – strangely – been able to render in, for example Evee, when I restart Blender after a crash and try again, sometimes in my third attempt. **Exact steps for others to reproduce the error** - Open .blend file - {nav Render > Render Animation} - Switch between render engines [GeoCelticSpiral.blend](https://archive.blender.org/developer/F12784397/GeoCelticSpiral.blend) [Crash report Blender 3 Alpha 01.01.22.txt](https://archive.blender.org/developer/F12784396/Crash_report_Blender_3_Alpha_01.01.22.txt)
Author

Added subscriber: @Tora-Victoria

Added subscriber: @Tora-Victoria
Author

File used on task
ProceedGeoNodes.blend

File used on task [ProceedGeoNodes.blend](https://archive.blender.org/developer/F12758071/ProceedGeoNodes.blend)
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Thanks for the report. Please provide crash logs generated after the crash: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#crash-log

I am not able to reproduce crash on Windows (tested on 3.0.0 and current master)


Operating system : Windows-10-10.0.18362-SP0 64 Bits
Graphics card : AMD Radeon(TM) 535 ATI Technologies .```
Thanks for the report. Please provide crash logs generated after the crash: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#crash-log I am not able to reproduce crash on Windows (tested on 3.0.0 and current master) --- ```System Information Operating system : Windows-10-10.0.18362-SP0 64 Bits Graphics card : AMD Radeon(TM) 535 ATI Technologies .```

Added subscriber: @jenkm

Added subscriber: @jenkm

Works fine for me.

Operating system: macOS-11.6-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 455 OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.6.20
Blender: 3.1.0 Alpha, branch: master, commit date: 2021-12-17 14:21, hash: rBc0d96ca9a5db
Works fine for me. ``` Operating system: macOS-11.6-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon Pro 455 OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.6.20 Blender: 3.1.0 Alpha, branch: master, commit date: 2021-12-17 14:21, hash: rBc0d96ca9a5db ```
Author

Hi guys

Here is the crash report. Yes, it is from 3.1 Aplha but the same happens in 3.0

Crash report Blender 3 Alpha 01.01.22.txt

Hi guys Here is the crash report. Yes, it is from 3.1 Aplha but the same happens in 3.0 [Crash report Blender 3 Alpha 01.01.22.txt](https://archive.blender.org/developer/F12784396/Crash_report_Blender_3_Alpha_01.01.22.txt)
Author

Here is the file

GeoCelticSpiral.blend

Here is the file [GeoCelticSpiral.blend](https://archive.blender.org/developer/F12784397/GeoCelticSpiral.blend)
Member

Hi, Thank you for those files. When exactly crash appears? Does this happen on rendering in viewport?
Are you able to reproduce crash with every .blend file (even with default scene)?

I didn't understand the call stack mentioned in the crash report. @jenkm , do you get that?

Hi, Thank you for those files. When exactly crash appears? Does this happen on rendering in viewport? Are you able to reproduce crash with every .blend file (even with default scene)? I didn't understand the call stack mentioned in the crash report. @jenkm , do you get that?
Author

Hi,

Q. When exactly crash appears?

A. The crashes happen when attempting to render a scene and they seem to happen when changing from Cycles to Evee and the other way around.
I have tried some various files and settings but the crashes seem to happen only in rather complicated files, i.e. when I have geometry nodes, with complex shader nodes and/or in animation with many objects. In several occasions I have – strangely – been able to render in, for example Evee, when I restart Blender after a crash and try again, sometimes in my third attempt.

One thing – when rendering animations – both as image sequences and video files, Blender crashes frequently; sometimes immediately but more often midway through . I have applied a python render script to avoid these crashes as suggested by Chris P seen here: https://www.youtube.com/watch?v=ydAmFR2wN9w . All of this started to happen for me in version 3.

Q. Does this happen on rendering in viewport?

A. No. There is a thing about the viewport however: After version 3., when going into the shader window, the material preview starts very slowly – like 3 -7 sec freeze. Another thing worth mentioning is that after version 3 there is no progress visible when rendering a frame/image in Cycles. The only thing visible is the progress bar at the bottom of the main Blender window – the render tile animation is gone when viewing the progress in the image editor pop-up window.

So to sum up: The crashes seem to be associated with changing render engines, rendering animations and complex scenes.

Hope this helps.

Hi, Q. When exactly crash appears? A. The crashes happen when attempting to render a scene and they seem to happen when changing from Cycles to Evee and the other way around. I have tried some various files and settings but the crashes seem to happen only in rather complicated files, i.e. when I have geometry nodes, with complex shader nodes and/or in animation with many objects. In several occasions I have – strangely – been able to render in, for example Evee, when I restart Blender after a crash and try again, sometimes in my third attempt. One thing – when rendering animations – both as image sequences and video files, Blender crashes frequently; sometimes immediately but more often midway through . I have applied a python render script to avoid these crashes as suggested by Chris P seen here: https://www.youtube.com/watch?v=ydAmFR2wN9w . All of this started to happen for me in version 3. Q. Does this happen on rendering in viewport? A. No. There is a thing about the viewport however: After version 3., when going into the shader window, the material preview starts very slowly – like 3 -7 sec freeze. Another thing worth mentioning is that after version 3 there is no progress visible when rendering a frame/image in Cycles. The only thing visible is the progress bar at the bottom of the main Blender window – the render tile animation is gone when viewing the progress in the image editor pop-up window. So to sum up: The crashes seem to be associated with changing render engines, rendering animations and complex scenes. Hope this helps.
Member

Hi, thanks for clarifying the issue. Doesn't crash here when switching between render engine.

Crash occurred after rendering specific number of frames? or just random?

@jenkm , are you able to reproduce with those steps on MAC?

Hi, thanks for clarifying the issue. Doesn't crash here when switching between render engine. Crash occurred after rendering specific number of frames? or just random? @jenkm , are you able to reproduce with those steps on MAC?
Member

Hi @Tora-Victoria, can you check again with latest development builds?: https://builder.blender.org/download/daily

If persists, I need to ask someone to test on Mac. It doesn't crash for me.

Hi @Tora-Victoria, can you check again with latest development builds?: https://builder.blender.org/download/daily If persists, I need to ask someone to test on Mac. It doesn't crash for me.
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
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Reference: blender/blender#94198
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