Random Crash while Texture Baking #94946
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Reference: blender/blender#94946
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Configuration:
Render & Viewport sample : 1
Bake: Combined & Diffuse, without Light info (Direct/Indirect Lighting) with 1px margin.
Cycles Render Engine with GPU Compute
Model Specs: Has multiple UV Maps and shared material for each object, one with 0.006 Smart UV Unwrap.
System Info:
OS: Microsoft Windows 10
OS Version: 20H2 (OS Build 19042.985)
GPU: NVidia 940 MX
CPU: Intel Core i5-7200 U
About Blender:
Latest Official Release Blender Version 3.0.0
Date: 2021-12-02 18:35
Hash:
f1cca30557
Branch: Master
Description:
Blender frequent crashes when doing Texture Baking. Note that the Crashes happens randomly and on standard frequent, and happen on every Bake Type but more likely to happen with Combined Bake. Luckily i got exact screen-shot when blender start unresponsive while doing diffuse baking. and then crash. This is not happen when downgrading back to Blender 2.8. I also already do Clean Graphics Driver install, both Intel Core i5 and Nvidia Geforce 940 MX, can confirm that the issue still persist.
Step to reproduce:
Attachment:
K9.blend
Added subscriber: @EMSI
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Thanks for the report. Textures are missing from your file. Please pack resources then upload saved file here: {nav file > External Data > Pack sources}
Also, do you get the crash with recent 3.0.1 or 3.1.0 build: https://builder.blender.org/download/daily/
Changed status from 'Needs User Info' to: 'Archived'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.