Gradual selection performance degradation (potential memory leak issue) #95715
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Reference: blender/blender#95715
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System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 530 Intel 4.5.0 - Build 27.20.100.9168
Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-02-09 23:56, hash:
2887df119c
Worked: Blender v2.90.1
Short description of error
Gradual performance degradation when using Geometry Nodes (also occurs in any other node editor). After 5 or so minutes, Blender begins to slow down (operations such as selection--and box selection--start to have a large delay, but only in object mode). Have noticed that moving nodes (pressing G key and moving cursor) leads to a large increase in Blender's memory usage (culminates at around 3,000 MB - 3,100 MB of RAM for a very simple scene containing only a basic cube). Moving the nodes usually increases blender's memory usage by 10 MB per every couple of seconds.
Exact steps for others to reproduce the error
Added subscriber: @Mosrod
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi, thanks for the report. I don't see any difference on comparing performance of 2.83.17 and 3.2.0
You mean it's a regression? Have you found this issue on recent release versions (2.93, 3.0.0)?
Generally reports on performance are not considered as a bug (unless its regression)
Hi Pratik,
Yes, the performance issue is a regression (works perfectly/quickly right after starting Blender--this includes after loading complex files), but after a couple of minutes, Blender slows down. In other words, this makes performance a function of time elapsed/time editing versus a function of geometry complexity (have been able to load fairly complex files with very fast selection times).
I have been able to reproduce this with factory settings on recent release versions (2.93, 3.0.1, 3.1.0, 3.2.0) with the default cube--at first, Blender selection is quick, but then, it gradually slows down.
Two videos demonstrating performance degradation (note: it does become slower than showcased in the first video):
After ~5 minutes:
HotpinkSoft84.mp4
Right after restart:
FullOrangered88.mp4
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Needs User Info'
Download mesa3d-21.3.5-release-msvc.7z from github.com/pal1000/mesa-dist-win/releases/tag/21.3.5, extract files opengl32.dll, libglapi.dll and libgallium_wgl.dll to folder next to blender.exe. This will enable opengl emulation, which will be slow, but it should otherwise workwithout issues.
Can you check if memory leak happens after you copy these files?
Quite likely duplicate of #86778
Hi Richard,
After looking through #86778, I was able to follow the steps and solve the issue (outdated graphics drivers).
Thank you so much for your quick support,
Nathan
Changed status from 'Needs User Info' to: 'Archived'
Thanks for update, will close then