Baking doesn't result in an image viewer update until you move the image viewer #95979

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opened 2022-02-23 05:50:58 +01:00 by Alaska · 12 comments
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System Information
Operating system: Linux-5.16.0-1-amd64-x86_64-with-glibc2.33 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.54

Blender Version
Broken version: 3.2.0 Alpha, branch: master, commit date: 2022-02-23 03:15, hash: 06bc20f61a
Worked: Presumably before 507a4deef1
Worked: 3.0.1

Short description of error:
Textures in the image viewer won't be updated after baking until you move the image in the image viewer. See this video for example:
Missing bake image update.mp4

Exact steps for others to reproduce the error:
Follow the steps in the video above. Or follow the written guide below.

  1. Create a new .blend file and change the render engine to Cycles.
  2. Select the default cube, and open up a shader editor.
  3. In the shader editor, add an image texture that you plan to bake too. Make sure the image texture is selected.
  4. Open up a image viewer and change it to the image texture you're baking too.
  5. In the Render Properties panel, bake the result to your image texture.
  6. Notice how once the baking is done, the image in the image viewer hasn't been updated. Zoom in or move around in the image viewer and the result will be updated.
**System Information** Operating system: Linux-5.16.0-1-amd64-x86_64-with-glibc2.33 64 Bits Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.54 **Blender Version** Broken version: 3.2.0 Alpha, branch: master, commit date: 2022-02-23 03:15, hash: `06bc20f61a` Worked: Presumably before 507a4deef1 Worked: 3.0.1 **Short description of error:** Textures in the image viewer won't be updated after baking until you move the image in the image viewer. See this video for example: [Missing bake image update.mp4](https://archive.blender.org/developer/F12883644/Missing_bake_image_update.mp4) **Exact steps for others to reproduce the error:** Follow the steps in the video above. Or follow the written guide below. 1. Create a new .blend file and change the render engine to Cycles. 2. Select the default cube, and open up a shader editor. 3. In the shader editor, add an image texture that you plan to bake too. Make sure the image texture is selected. 4. Open up a image viewer and change it to the image texture you're baking too. 5. In the `Render Properties` panel, bake the result to your image texture. 6. Notice how once the baking is done, the image in the image viewer hasn't been updated. Zoom in or move around in the image viewer and the result will be updated.
Author
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Added subscriber: @Alaska

Added subscriber: @Alaska
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Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
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CC @Jeroen-Bakker as you worked on other fixes for similar issues.

CC @Jeroen-Bakker as you worked on other fixes for similar issues.
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Added subscribers: @Sergey, @lichtwerk

Added subscribers: @Sergey, @lichtwerk
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CC @Sergey

CC @Sergey
Jeroen Bakker was assigned by Sergey Sharybin 2022-02-28 10:08:12 +01:00

The change I did is a fix for obviously wrong code, and it simply revealed issues in some other areas. Fixing the root of the issues are better to happen by Jeroen.

The change I did is a fix for obviously wrong code, and it simply revealed issues in some other areas. Fixing the root of the issues are better to happen by Jeroen.

Added subscriber: @brecht

Added subscriber: @brecht

Tagging high priority bugs with 3.1 so we get an overview of the work remaining for that release. If the module owner does not consider this planned for 3.1, please change the tag to 3.2 or lower the priority to normal.

Tagging high priority bugs with 3.1 so we get an overview of the work remaining for that release. If the module owner does not consider this planned for 3.1, please change the tag to 3.2 or lower the priority to normal.

This issue was referenced by 476fe7d164

This issue was referenced by 476fe7d164225add7d91b2d619e2764c2c5a1a04
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Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Thomas Dinges added this to the 3.1 milestone 2023-02-08 15:52:45 +01:00
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Reference: blender/blender#95979
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