Geometry nodes Instance index doesn't working correctly #97643
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Reference: blender/blender#97643
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bug.blend
System Information
Operating system:macOS Monterey 12.0.1
Graphics card:Apple M1 Max
Blender Version
Broken: (3.1.0, as found on the splash screen)
Short description of error
In sample file, each character made by the curve exist in the collection named "texts".
At the geometry node, I'm trying to retrieve each character from the collection information in sequence.
But if I set the index to a number, the objects do not come out in order.
Please check the attached file data.
There should be an "F" after the "E". But, for some reason, "G" appears.
As the number of characters increases, the phenomenon that the index becomes strange frequently occurs.
Exact steps for others to reproduce the error
Change the integer connected to the instance index and compare it to the collection.bug.blend
Added subscriber: @himalaya
Added subscriber: @PratikPB2123
Duplicate report: #93285 (Geometry nodes: Wrong instance order when instancing a collection with more than 30 objects)
Will close this one. Thanks for the report
Closed as duplicate of #93285