Blender 3.2.0 Beta crashes on startup #98194
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Reference: blender/blender#98194
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Blender 3.2.0 Beta (Blender 3.2.0, Commit date: 2022-05-16 16:16, Hash
a2dacefb46
) for Windows crashes on startup with the following errors at the console:blender_debug_output.txt
blender.crash.txt
blender_system_info.txt
Added subscriber: @amy_aimei
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Can you share your
Help
>Save System Info
?I cannot even get that far to Help > Save System Info. The error is similar to the one reported in https://developer.blender.org/T97854, I guess it is because the GPU is not supported.
Added subscriber: @PratikPB2123
yes, looks same as #97854.
run
blender_debug_log.cmd
and it will generate system info file after the crash.In your previous reports, Quadro FX 880M was mentioned as your GPU. Is that correct?
If so, your GPU is still supported according to requirements list (Tesla and newer ).
But last driver update I'm seeing was in 2016: https://www.nvidia.com/Download/driverResults.aspx/110264/en-us
Yes, the GPU is Quadro FX 880M. It is using the latest driver available.
The same occurs with Linux environment too. That one is using the nouveau driver.
blender_debug_output.txt
blender.crash.txt
blender_system_info.txt
Changed status from 'Needs User Info' to: 'Needs Triage'
Thanks for the info. Recent changes in GPU module has probably caused this. I'm not sure
Maybe #eevee_viewport can help here
Thanks for the suggestion. I'm not using EEVEE that much.
Added subscriber: @johannesj
I am experiencing that issue as well, albeit with an officially unsupported graphics card (Sandy Bridge Intel integrated graphics, openSuse Tumbleweed). The error message is slightly different ("initializer of type int cannot be assigned to variable of type uint"), but that's probably due to the different operating system or driver.
I bisected it down to
308a12ac64
.This patch fixes the issue for me, and also some other signed/unsigned mismatches that prevent Blender from starting as well: enum-unsigned.patch:
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Added subscriber: @fclem
@johannesj, thanks for looking into this.
I'm unsure if OpenGL warnings you are getting are similar as mentioned in this report.
cc @fclem.
This issue was referenced by
f4d31fbf6c
Changed status from 'Needs Developer To Reproduce' to: 'Resolved'
I tested it and found another crash:
blender.crash.txt
@amy_aimei hi, is this also a startup crash? Can you open a separate report?
I have opened another report #98365