GPU renders incorrectly cycles scene #98895

Closed
opened 2022-06-14 20:57:44 +02:00 by Remy · 14 comments

System Information
Operating system:Windows 11 21H2
Graphics card:RX 6600M
CPU: Ryzen 7 5800H
RAM: 16GB 3200MHz

Blender Version
Broken: 3.2

Short description of error
When using only the GPU to render the scene, it renders either incorrectly or as seen on the picture, it renders only the normals but when using the CPU, it renders correctly with no issues, I'm using HIP to render the scene

GPU RENDER CPU RENDER
Captura de pantalla 2022-06-14 204954.png Captura de pantalla 2022-06-14 204942.png

Shotgun_Test2_1.blend

**System Information** Operating system:Windows 11 21H2 Graphics card:RX 6600M CPU: Ryzen 7 5800H RAM: 16GB 3200MHz **Blender Version** Broken: 3.2 **Short description of error** When using only the GPU to render the scene, it renders either incorrectly or as seen on the picture, it renders only the normals but when using the CPU, it renders correctly with no issues, I'm using HIP to render the scene | GPU RENDER | CPU RENDER | | -- | -- | | ![Captura de pantalla 2022-06-14 204954.png](https://archive.blender.org/developer/F13164282/Captura_de_pantalla_2022-06-14_204954.png) | ![Captura de pantalla 2022-06-14 204942.png](https://archive.blender.org/developer/F13164285/Captura_de_pantalla_2022-06-14_204942.png) | [Shotgun_Test2_1.blend](https://archive.blender.org/developer/F13208485/Shotgun_Test2_1.blend)
Author

Added subscriber: @User19

Added subscriber: @User19
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Are you able to provide us with the .blend file so we can investigate the issue?

Are you able to provide us with the .blend file so we can investigate the issue?
Member

Also, since HIP on Windows is relatively new in both GPU driver support, SDK support, and Cycles support, you may be able to fix this issue by updating your GPU driver.

Also, since HIP on Windows is relatively new in both GPU driver support, SDK support, and Cycles support, you may be able to fix this issue by updating your GPU driver.
Author

This comment was removed by @User19

*This comment was removed by @User19*
Author

I'm using the latest AMD Drivers{F13208485}

I'm using the latest AMD Drivers{[F13208485](https://archive.blender.org/developer/F13208485/Shotgun_Test2_1.blend)}
Member

Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges
Member

I personally can not reproduce the issue in CUDA or OptiX on Linux with a RTX 3060. As such I assume this is an issue only when using HIP. CC @ThomasDinges to take a look at this report as you have a AMD GPU?

One other thing I should note is that many of the materials have a Shader to RGB node in the node tree. This is not properly support in Cycles and may be causing some issues.

I personally can not reproduce the issue in CUDA or OptiX on Linux with a RTX 3060. As such I assume this is an issue only when using HIP. CC @ThomasDinges to take a look at this report as you have a AMD GPU? One other thing I should note is that many of the materials have a `Shader to RGB` node in the node tree. This is not properly support in Cycles and may be causing some issues.

Renders correct here, both in 3.2 and 3.3 Alpha with AMD Radeon 5500 XT and HIP.
grafik.png

Renders correct here, both in 3.2 and 3.3 Alpha with AMD Radeon 5500 XT and HIP. ![grafik.png](https://archive.blender.org/developer/F13212339/grafik.png)
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

@User19 hi, can you still replicate this issue?
Please upload system info file: {nav Help > Save System Info}

@User19 hi, can you still replicate this issue? Please upload system info file: {nav Help > Save System Info}
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#98895
No description provided.