Blender crashed in edit mode with material index creazy and strange normal #98937

Open
opened 2022-06-16 15:38:36 +02:00 by Thomas Souquet-Basiège · 4 comments

System Information
Operating system: Linux pop-os 5.17.5-76051705-generic
Graphics card: NVIDIA GeForce RTX 3060 Ti

Blender Version
Broken: 3.1.0 / blender-3.2.0-stable+v32.e05e1e369187-linux.x86_64-release

Short description of error
An object imported from I don't know where, with crazy material_index : (-30086) in spreadsheet editor, and with strange normal, makes blender sik.

Exact steps for others to reproduce the error
In edit mode, if I try to move the concerned geometry blender crashes systematically.

2022-06-16_bug-normal.crash.txt

2022-06-16_bug_system-info.txt

2022-06-16_bug-normal.blend

thank you,

  • Thomas
**System Information** Operating system: Linux pop-os 5.17.5-76051705-generic Graphics card: NVIDIA GeForce RTX 3060 Ti **Blender Version** Broken: 3.1.0 / blender-3.2.0-stable+v32.e05e1e369187-linux.x86_64-release **Short description of error** An object imported from I don't know where, with crazy material_index : (-30086) in spreadsheet editor, and with strange normal, makes blender sik. **Exact steps for others to reproduce the error** In edit mode, if I try to move the concerned geometry blender crashes systematically. [2022-06-16_bug-normal.crash.txt](https://archive.blender.org/developer/F13174204/2022-06-16_bug-normal.crash.txt) [2022-06-16_bug_system-info.txt](https://archive.blender.org/developer/F13174205/2022-06-16_bug_system-info.txt) [2022-06-16_bug-normal.blend](https://archive.blender.org/developer/F13174206/2022-06-16_bug-normal.blend) thank you, - Thomas

Added subscriber: @burenda

Added subscriber: @burenda
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Member

Thanks for the report. Can confirm the crash (but does not occur more frequently)
I've not debug this myself yet (Will do this later today if nobody get to this report)
But I think invalid material index value could also be handled to avoid crash
Forwarding this report to developers so they could decide if this is a valid bug or not

blender.exe         :0x00007FF795947AE0  mesh_render_data_mat_tri_len_mesh_range_fn C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_extract_mesh_render_data.cc:274
blender.exe         :0x00007FF7964DECE0  BLI_task_parallel_range C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenlib\intern\task_range.cc:125
blender.exe         :0x00007FF795947A20  mesh_render_data_mat_tri_len_build_threaded C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_extract_mesh_render_data.cc:307
blender.exe         :0x00007FF795947C40  mesh_render_data_polys_sorted_build C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_extract_mesh_render_data.cc:204
blender.exe         :0x00007FF795948220  mesh_render_data_update_polys_sorted C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_extract_mesh_render_data.cc:177
blender.exe         :0x00007FF796510840  BLI_task_graph_node_push_work C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenlib\intern\task_graph.cc:135
blender.exe         :0x00007FF7959449D0  blender::draw::mesh_buffer_cache_create_requested C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_extract_mesh.cc:743
blender.exe         :0x00007FF79592CF40  DRW_mesh_batch_cache_create_requested C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_impl_mesh.cc:2112
blender.exe         :0x00007FF79591A570  drw_batch_cache_generate_requested C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache.c:3360
blender.exe         :0x00007FF795906BE0  drw_engines_cache_populate C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_manager.c:1074
blender.exe         :0x00007FF7959033C0  DRW_draw_render_loop_ex C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_manager.c:1673
blender.exe         :0x00007FF7959044B0  DRW_draw_view C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_manager.c:1593
blender.exe         :0x00007FF79603A6D0  view3d_main_region_draw C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\space_view3d\view3d_draw.c:1564
blender.exe         :0x00007FF795489720  ED_region_do_draw C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\screen\area.c:551
blender.exe         :0x00007FF7954702C0  wm_draw_window_offscreen C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_draw.c:853
blender.exe         :0x00007FF795470110  wm_draw_window C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_draw.c:1020
blender.exe         :0x00007FF79546FBA0  wm_draw_update C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_draw.c:1239
blender.exe         :0x00007FF795449A90  WM_main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm.c:630
blender.exe         :0x00007FF795445210  main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\creator\creator.c:552
blender.exe         :0x00007FF7965F8A94  __scrt_common_main_seh d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
KERNEL32.DLL        :0x00007FFEEFC27020  BaseThreadInitThunk
ntdll.dll           :0x00007FFEF0142630  RtlUserThreadStart```
Thanks for the report. Can confirm the crash (but does not occur more frequently) I've not debug this myself yet (Will do this later today if nobody get to this report) But I think invalid material index value could also be handled to avoid crash Forwarding this report to developers so they could decide if this is a valid bug or not ```lines=10 blender.exe :0x00007FF795947AE0 mesh_render_data_mat_tri_len_mesh_range_fn C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_extract_mesh_render_data.cc:274 blender.exe :0x00007FF7964DECE0 BLI_task_parallel_range C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenlib\intern\task_range.cc:125 blender.exe :0x00007FF795947A20 mesh_render_data_mat_tri_len_build_threaded C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_extract_mesh_render_data.cc:307 blender.exe :0x00007FF795947C40 mesh_render_data_polys_sorted_build C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_extract_mesh_render_data.cc:204 blender.exe :0x00007FF795948220 mesh_render_data_update_polys_sorted C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_extract_mesh_render_data.cc:177 blender.exe :0x00007FF796510840 BLI_task_graph_node_push_work C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenlib\intern\task_graph.cc:135 blender.exe :0x00007FF7959449D0 blender::draw::mesh_buffer_cache_create_requested C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_extract_mesh.cc:743 blender.exe :0x00007FF79592CF40 DRW_mesh_batch_cache_create_requested C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache_impl_mesh.cc:2112 blender.exe :0x00007FF79591A570 drw_batch_cache_generate_requested C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_cache.c:3360 blender.exe :0x00007FF795906BE0 drw_engines_cache_populate C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_manager.c:1074 blender.exe :0x00007FF7959033C0 DRW_draw_render_loop_ex C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_manager.c:1673 blender.exe :0x00007FF7959044B0 DRW_draw_view C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\draw\intern\draw_manager.c:1593 blender.exe :0x00007FF79603A6D0 view3d_main_region_draw C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\space_view3d\view3d_draw.c:1564 blender.exe :0x00007FF795489720 ED_region_do_draw C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\screen\area.c:551 blender.exe :0x00007FF7954702C0 wm_draw_window_offscreen C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_draw.c:853 blender.exe :0x00007FF795470110 wm_draw_window C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_draw.c:1020 blender.exe :0x00007FF79546FBA0 wm_draw_update C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_draw.c:1239 blender.exe :0x00007FF795449A90 WM_main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm.c:630 blender.exe :0x00007FF795445210 main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\creator\creator.c:552 blender.exe :0x00007FF7965F8A94 __scrt_common_main_seh d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288 KERNEL32.DLL :0x00007FFEEFC27020 BaseThreadInitThunk ntdll.dll :0x00007FFEF0142630 RtlUserThreadStart```
Philipp Oeser removed the
Interest
EEVEE & Viewport
label 2023-02-09 15:12:33 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#98937
No description provided.