Project breaking problem: vertex beveling works improperly in Blender 3.2.0 and 3.2.1. #99119

Closed
opened 2022-06-23 22:30:09 +02:00 by Ivan · 8 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.96

Blender Version
Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash: e05e1e3691
Worked: 3.1.2

Short description of error
Blender 3.2.0 vertex beveling glitch.png
Beveling vertices, 3.2.0 is on the left, 3.1.2 is on the right.
3.2.1 release candidate works the same as 3.2.0.

This bug causes problems with solidify modifier:
Blender 3.2.0 vertex beveling glitch (solidify modifier problem).png

image.png
This breaks my old projects. And the new ones, obviously. This kind of bug is unacceptable, please fix ASAP.

Exact steps for others to reproduce the error
Use vertex beveling on a subdivided plane (doesn't matter if destructively or with a modifier), add a bunch of segments. Compare to how it works in version 3.1.2 and older. Add a solidify modifier to see what kind of problems this incorrect vertex beveling is causing.

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.96 **Blender Version** Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash: `e05e1e3691` Worked: 3.1.2 **Short description of error** ![Blender 3.2.0 vertex beveling glitch.png](https://archive.blender.org/developer/F13221920/Blender_3.2.0_vertex_beveling_glitch.png) Beveling vertices, 3.2.0 is on the left, 3.1.2 is on the right. 3.2.1 release candidate works the same as 3.2.0. This bug causes problems with solidify modifier: ![Blender 3.2.0 vertex beveling glitch (solidify modifier problem).png](https://archive.blender.org/developer/F13221923/Blender_3.2.0_vertex_beveling_glitch__solidify_modifier_problem_.png) ![image.png](https://archive.blender.org/developer/F13221936/image.png) This breaks my old projects. And the new ones, obviously. This kind of bug is unacceptable, please fix ASAP. **Exact steps for others to reproduce the error** Use vertex beveling on a subdivided plane (doesn't matter if destructively or with a modifier), add a bunch of segments. Compare to how it works in version 3.1.2 and older. Add a solidify modifier to see what kind of problems this incorrect vertex beveling is causing.
Author

Added subscriber: @jp_agner

Added subscriber: @jp_agner
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

@jp_agner hi, thanks for the report. Could you share your .blend so that we both will have same reference file.

@jp_agner hi, thanks for the report. Could you share your .blend so that we both will have same reference file.
Author

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Author

blender 3.2.0 vertex bevel bug.blend
You can just open it in 3.2.0 (or 3.2.1 release candidate) and 3.1.2 or older to see the difference.

[blender 3.2.0 vertex bevel bug.blend](https://archive.blender.org/developer/F13223228/blender_3.2.0_vertex_bevel_bug.blend) You can just open it in 3.2.0 (or 3.2.1 release candidate) and 3.1.2 or older to see the difference.
Member

Thanks, I can confirm. Seems same as reported in #98025 (3.2 Regression: Bevel Weight - mixed weights)
Marking this as duplicate.

Thanks, I can confirm. Seems same as reported in #98025 (3.2 Regression: Bevel Weight - mixed weights) Marking this as duplicate.
Member

Closed as duplicate of #98025

Closed as duplicate of #98025
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Reference: blender/blender#99119
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