Fix T45649: Adding Point Density Texture to World Color Crashes Blender.
Crash was caused by missing field in NodeShaderTexPointDensity. Committed with @dingto blessings.
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blender-bot
2023-02-14 08:48:41 +01:00
Referenced by issue #45669, Skin modifier root exploit Referenced by issue #45649, Adding Point Density Texture to World Color Crashes Blender
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@ -795,6 +795,7 @@ typedef struct NodeShaderVectTransform {
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} NodeShaderVectTransform;
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typedef struct NodeShaderTexPointDensity {
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NodeTexBase base;
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short point_source, pad;
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int particle_system;
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float radius;
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