Cleanup: Reduce variable scope in object.c

This commit is contained in:
Hans Goudey 2020-12-22 10:35:18 -06:00
parent b2edc716c1
commit 00ff3dfb23
1 changed files with 38 additions and 81 deletions

View File

@ -1317,9 +1317,7 @@ ModifierData *BKE_object_active_modifier(const Object *ob)
bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
{
const ModifierTypeInfo *mti;
mti = BKE_modifier_get_info(modifier_type);
const ModifierTypeInfo *mti = BKE_modifier_get_info(modifier_type);
/* Only geometry objects should be able to get modifiers T25291. */
if (ob->type == OB_HAIR) {
@ -1349,8 +1347,6 @@ bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
bool BKE_object_copy_modifier(struct Object *ob_dst, const struct Object *ob_src, ModifierData *md)
{
ModifierData *nmd = NULL;
if (ELEM(md->type, eModifierType_Hook, eModifierType_Collision)) {
return false;
}
@ -1369,7 +1365,7 @@ bool BKE_object_copy_modifier(struct Object *ob_dst, const struct Object *ob_src
break;
}
nmd = BKE_modifier_new(md->type);
ModifierData *nmd = BKE_modifier_new(md->type);
BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
if (md->type == eModifierType_Multires) {
@ -1387,9 +1383,7 @@ bool BKE_object_copy_modifier(struct Object *ob_dst, const struct Object *ob_src
bool BKE_object_copy_gpencil_modifier(struct Object *ob_dst, GpencilModifierData *md)
{
GpencilModifierData *nmd = NULL;
nmd = BKE_gpencil_modifier_new(md->type);
GpencilModifierData *nmd = BKE_gpencil_modifier_new(md->type);
BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
@ -1604,7 +1598,6 @@ void BKE_object_free_derived_caches(Object *ob)
void BKE_object_free_caches(Object *object)
{
ModifierData *md;
short update_flag = 0;
/* Free particle system caches holding paths. */
@ -1617,7 +1610,7 @@ void BKE_object_free_caches(Object *object)
}
/* Free memory used by cached derived meshes in the particle system modifiers. */
for (md = object->modifiers.first; md != NULL; md = md->next) {
LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
if (md->type == eModifierType_ParticleSystem) {
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
if (psmd->mesh_final) {
@ -1845,19 +1838,16 @@ int BKE_object_visibility(const Object *ob, const int dag_eval_mode)
bool BKE_object_exists_check(Main *bmain, const Object *obtest)
{
Object *ob;
if (obtest == NULL) {
return false;
}
ob = bmain->objects.first;
while (ob) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ob == obtest) {
return true;
}
ob = ob->id.next;
}
return false;
}
@ -2012,14 +2002,12 @@ int BKE_object_obdata_to_type(const ID *id)
*/
Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
{
Object *ob;
if (!name) {
name = get_obdata_defname(type);
}
/* We cannot use #BKE_id_new here as we need some custom initialization code. */
ob = BKE_libblock_alloc(bmain, ID_OB, name, 0);
Object *ob = BKE_libblock_alloc(bmain, ID_OB, name, 0);
/* We increase object user count when linking to Collections. */
id_us_min(&ob->id);
@ -2032,9 +2020,7 @@ Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, const char *name)
{
Object *ob;
ob = BKE_object_add_only_object(bmain, type, name);
Object *ob = BKE_object_add_only_object(bmain, type, name);
ob->data = BKE_object_obdata_add_from_type(bmain, type, name);
BKE_view_layer_base_deselect_all(view_layer);
@ -2053,16 +2039,12 @@ static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, c
*/
Object *BKE_object_add(Main *bmain, ViewLayer *view_layer, int type, const char *name)
{
Object *ob;
Base *base;
LayerCollection *layer_collection;
Object *ob = object_add_common(bmain, view_layer, type, name);
ob = object_add_common(bmain, view_layer, type, name);
layer_collection = BKE_layer_collection_get_active(view_layer);
LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
BKE_collection_object_add(bmain, layer_collection->collection, ob);
base = BKE_view_layer_base_find(view_layer, ob);
Base *base = BKE_view_layer_base_find(view_layer, ob);
BKE_view_layer_base_select_and_set_active(view_layer, base);
return ob;
@ -2076,13 +2058,10 @@ Object *BKE_object_add(Main *bmain, ViewLayer *view_layer, int type, const char
Object *BKE_object_add_from(
Main *bmain, Scene *scene, ViewLayer *view_layer, int type, const char *name, Object *ob_src)
{
Object *ob;
Base *base;
ob = object_add_common(bmain, view_layer, type, name);
Object *ob = object_add_common(bmain, view_layer, type, name);
BKE_collection_object_add_from(bmain, scene, ob_src, ob);
base = BKE_view_layer_base_find(view_layer, ob);
Base *base = BKE_view_layer_base_find(view_layer, ob);
BKE_view_layer_base_select_and_set_active(view_layer, base);
return ob;
@ -2100,12 +2079,8 @@ Object *BKE_object_add_from(
Object *BKE_object_add_for_data(
Main *bmain, ViewLayer *view_layer, int type, const char *name, ID *data, bool do_id_user)
{
Object *ob;
Base *base;
LayerCollection *layer_collection;
/* same as object_add_common, except we don't create new ob->data */
ob = BKE_object_add_only_object(bmain, type, name);
Object *ob = BKE_object_add_only_object(bmain, type, name);
ob->data = data;
if (do_id_user) {
id_us_plus(data);
@ -2115,10 +2090,10 @@ Object *BKE_object_add_for_data(
DEG_id_tag_update_ex(
bmain, &ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
layer_collection = BKE_layer_collection_get_active(view_layer);
LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
BKE_collection_object_add(bmain, layer_collection->collection, ob);
base = BKE_view_layer_base_find(view_layer, ob);
Base *base = BKE_view_layer_base_find(view_layer, ob);
BKE_view_layer_base_select_and_set_active(view_layer, base);
return ob;
@ -2127,7 +2102,6 @@ Object *BKE_object_add_for_data(
void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src, const int flag)
{
SoftBody *sb = ob_src->soft;
SoftBody *sbn;
bool tagged_no_main = ob_dst->id.tag & LIB_TAG_NO_MAIN;
ob_dst->softflag = ob_src->softflag;
@ -2136,7 +2110,7 @@ void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src
return;
}
sbn = MEM_dupallocN(sb);
SoftBody *sbn = MEM_dupallocN(sb);
if ((flag & LIB_ID_COPY_CACHES) == 0) {
sbn->totspring = sbn->totpoint = 0;
@ -2234,22 +2208,19 @@ ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys, const int f
void BKE_object_copy_particlesystems(Object *ob_dst, const Object *ob_src, const int flag)
{
ParticleSystem *psys, *npsys;
ModifierData *md;
if (ob_dst->type != OB_MESH) {
/* currently only mesh objects can have soft body */
return;
}
BLI_listbase_clear(&ob_dst->particlesystem);
for (psys = ob_src->particlesystem.first; psys; psys = psys->next) {
npsys = BKE_object_copy_particlesystem(psys, flag);
LISTBASE_FOREACH (ParticleSystem *, psys, &ob_src->particlesystem) {
ParticleSystem *npsys = BKE_object_copy_particlesystem(psys, flag);
BLI_addtail(&ob_dst->particlesystem, npsys);
/* need to update particle modifiers too */
for (md = ob_dst->modifiers.first; md; md = md->next) {
LISTBASE_FOREACH (ModifierData *, md, &ob_dst->modifiers) {
if (md->type == eModifierType_ParticleSystem) {
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
if (psmd->psys == psys) {
@ -2281,22 +2252,18 @@ void BKE_object_copy_particlesystems(Object *ob_dst, const Object *ob_src, const
static void copy_object_pose(Object *obn, const Object *ob, const int flag)
{
bPoseChannel *chan;
/* note: need to clear obn->pose pointer first,
* so that BKE_pose_copy_data works (otherwise there's a crash) */
obn->pose = NULL;
BKE_pose_copy_data_ex(&obn->pose, ob->pose, flag, true); /* true = copy constraints */
for (chan = obn->pose->chanbase.first; chan; chan = chan->next) {
bConstraint *con;
LISTBASE_FOREACH (bPoseChannel *, chan, &obn->pose->chanbase) {
chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE);
/* XXX Remapping object pointing onto itself should be handled by generic
* BKE_library_remap stuff, but...
* the flush_constraint_targets callback am not sure about, so will delay that for now. */
for (con = chan->constraints.first; con; con = con->next) {
LISTBASE_FOREACH (bConstraint *, con, &chan->constraints) {
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@ -3159,7 +3126,6 @@ static bool ob_parcurve(Object *ob, Object *par, float r_mat[4][4])
static void ob_parbone(Object *ob, Object *par, float r_mat[4][4])
{
bPoseChannel *pchan;
float vec[3];
if (par->type != OB_ARMATURE) {
@ -3168,7 +3134,7 @@ static void ob_parbone(Object *ob, Object *par, float r_mat[4][4])
}
/* Make sure the bone is still valid */
pchan = BKE_pose_channel_find_name(par->pose, ob->parsubstr);
bPoseChannel *pchan = BKE_pose_channel_find_name(par->pose, ob->parsubstr);
if (!pchan || !pchan->bone) {
CLOG_ERROR(
&LOG, "Object %s with Bone parent: bone %s doesn't exist", ob->id.name + 2, ob->parsubstr);
@ -3312,7 +3278,6 @@ static void give_parvert(Object *par, int nr, float vec[3])
static void ob_parvert3(Object *ob, Object *par, float r_mat[4][4])
{
/* in local ob space */
if (OB_TYPE_SUPPORT_PARVERT(par->type)) {
float cmat[3][3], v1[3], v2[3], v3[3], q[4];
@ -3336,14 +3301,13 @@ void BKE_object_get_parent_matrix(Object *ob, Object *par, float r_parentmat[4][
{
float tmat[4][4];
float vec[3];
bool ok;
switch (ob->partype & PARTYPE) {
case PAROBJECT:
ok = 0;
case PAROBJECT: {
bool ok = false;
if (par->type == OB_CURVE) {
if ((((Curve *)par->data)->flag & CU_PATH) && (ob_parcurve(ob, par, tmat))) {
ok = 1;
ok = true;
}
}
@ -3355,6 +3319,7 @@ void BKE_object_get_parent_matrix(Object *ob, Object *par, float r_parentmat[4][
}
break;
}
case PARBONE:
ob_parbone(ob, par, tmat);
mul_m4_m4m4(r_parentmat, par->obmat, tmat);
@ -3611,10 +3576,9 @@ void BKE_object_apply_mat4(Object *ob,
BoundBox *BKE_boundbox_alloc_unit(void)
{
BoundBox *bb;
const float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {1.0f, 1.0f, 1.0f};
bb = MEM_callocN(sizeof(BoundBox), "OB-BoundBox");
BoundBox *bb = MEM_callocN(sizeof(BoundBox), "OB-BoundBox");
BKE_boundbox_init_from_minmax(bb, min, max);
return bb;
@ -3745,9 +3709,7 @@ void BKE_object_boundbox_calc_from_mesh(struct Object *ob, struct Mesh *me_eval)
void BKE_object_dimensions_get(Object *ob, float r_vec[3])
{
BoundBox *bb = NULL;
bb = BKE_object_boundbox_get(ob);
BoundBox *bb = BKE_object_boundbox_get(ob);
if (bb) {
float scale[3];
@ -3776,9 +3738,7 @@ void BKE_object_dimensions_set_ex(Object *ob,
const float ob_scale_orig[3],
const float ob_obmat_orig[4][4])
{
BoundBox *bb = NULL;
bb = BKE_object_boundbox_get(ob);
BoundBox *bb = BKE_object_boundbox_get(ob);
if (bb) {
float len[3];
@ -3812,7 +3772,6 @@ void BKE_object_dimensions_set(Object *ob, const float value[3], int axis_mask)
void BKE_object_minmax(Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
{
BoundBox bb;
float vec[3];
bool changed = false;
@ -3820,19 +3779,19 @@ void BKE_object_minmax(Object *ob, float r_min[3], float r_max[3], const bool us
case OB_CURVE:
case OB_FONT:
case OB_SURF: {
bb = *BKE_curve_boundbox_get(ob);
BoundBox bb = *BKE_curve_boundbox_get(ob);
BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
changed = true;
break;
}
case OB_MESH: {
bb = *BKE_mesh_boundbox_get(ob);
BoundBox bb = *BKE_mesh_boundbox_get(ob);
BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
changed = true;
break;
}
case OB_GPENCIL: {
bb = *BKE_gpencil_boundbox_get(ob);
BoundBox bb = *BKE_gpencil_boundbox_get(ob);
BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
changed = true;
break;
@ -3868,20 +3827,20 @@ void BKE_object_minmax(Object *ob, float r_min[3], float r_max[3], const bool us
break;
}
case OB_HAIR: {
bb = *BKE_hair_boundbox_get(ob);
BoundBox bb = *BKE_hair_boundbox_get(ob);
BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
changed = true;
break;
}
case OB_POINTCLOUD: {
bb = *BKE_pointcloud_boundbox_get(ob);
BoundBox bb = *BKE_pointcloud_boundbox_get(ob);
BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
changed = true;
break;
}
case OB_VOLUME: {
bb = *BKE_volume_boundbox_get(ob);
BoundBox bb = *BKE_volume_boundbox_get(ob);
BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
changed = true;
break;
@ -3997,9 +3956,8 @@ bool BKE_object_minmax_dupli(Depsgraph *depsgraph,
return ok;
}
ListBase *lb;
DupliObject *dob;
lb = object_duplilist(depsgraph, scene, ob);
ListBase *lb = object_duplilist(depsgraph, scene, ob);
for (dob = lb->first; dob; dob = dob->next) {
if ((use_hidden == false) && (dob->no_draw != 0)) {
/* pass */
@ -4398,14 +4356,13 @@ int BKE_object_insert_ptcache(Object *ob)
static int pc_findindex(ListBase *listbase, int index)
{
LinkData *link = NULL;
int number = 0;
if (listbase == NULL) {
return -1;
}
link = listbase->first;
LinkData *link = listbase->first;
while (link) {
if (POINTER_AS_INT(link->data) == index) {
return number;