Cleanup: Reduce variable scope in object.c
This commit is contained in:
parent
b2edc716c1
commit
00ff3dfb23
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@ -1317,9 +1317,7 @@ ModifierData *BKE_object_active_modifier(const Object *ob)
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bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
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{
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const ModifierTypeInfo *mti;
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mti = BKE_modifier_get_info(modifier_type);
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const ModifierTypeInfo *mti = BKE_modifier_get_info(modifier_type);
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/* Only geometry objects should be able to get modifiers T25291. */
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if (ob->type == OB_HAIR) {
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@ -1349,8 +1347,6 @@ bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
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bool BKE_object_copy_modifier(struct Object *ob_dst, const struct Object *ob_src, ModifierData *md)
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{
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ModifierData *nmd = NULL;
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if (ELEM(md->type, eModifierType_Hook, eModifierType_Collision)) {
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return false;
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}
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@ -1369,7 +1365,7 @@ bool BKE_object_copy_modifier(struct Object *ob_dst, const struct Object *ob_src
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break;
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}
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nmd = BKE_modifier_new(md->type);
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ModifierData *nmd = BKE_modifier_new(md->type);
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BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
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if (md->type == eModifierType_Multires) {
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@ -1387,9 +1383,7 @@ bool BKE_object_copy_modifier(struct Object *ob_dst, const struct Object *ob_src
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bool BKE_object_copy_gpencil_modifier(struct Object *ob_dst, GpencilModifierData *md)
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{
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GpencilModifierData *nmd = NULL;
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nmd = BKE_gpencil_modifier_new(md->type);
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GpencilModifierData *nmd = BKE_gpencil_modifier_new(md->type);
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BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
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const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
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@ -1604,7 +1598,6 @@ void BKE_object_free_derived_caches(Object *ob)
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void BKE_object_free_caches(Object *object)
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{
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ModifierData *md;
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short update_flag = 0;
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/* Free particle system caches holding paths. */
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@ -1617,7 +1610,7 @@ void BKE_object_free_caches(Object *object)
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}
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/* Free memory used by cached derived meshes in the particle system modifiers. */
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for (md = object->modifiers.first; md != NULL; md = md->next) {
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LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
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if (md->type == eModifierType_ParticleSystem) {
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
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if (psmd->mesh_final) {
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@ -1845,19 +1838,16 @@ int BKE_object_visibility(const Object *ob, const int dag_eval_mode)
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bool BKE_object_exists_check(Main *bmain, const Object *obtest)
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{
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Object *ob;
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if (obtest == NULL) {
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return false;
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}
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ob = bmain->objects.first;
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while (ob) {
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LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
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if (ob == obtest) {
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return true;
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}
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ob = ob->id.next;
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}
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return false;
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}
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@ -2012,14 +2002,12 @@ int BKE_object_obdata_to_type(const ID *id)
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*/
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Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
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{
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Object *ob;
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if (!name) {
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name = get_obdata_defname(type);
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}
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/* We cannot use #BKE_id_new here as we need some custom initialization code. */
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ob = BKE_libblock_alloc(bmain, ID_OB, name, 0);
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Object *ob = BKE_libblock_alloc(bmain, ID_OB, name, 0);
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/* We increase object user count when linking to Collections. */
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id_us_min(&ob->id);
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@ -2032,9 +2020,7 @@ Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
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static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, const char *name)
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{
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Object *ob;
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ob = BKE_object_add_only_object(bmain, type, name);
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Object *ob = BKE_object_add_only_object(bmain, type, name);
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ob->data = BKE_object_obdata_add_from_type(bmain, type, name);
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BKE_view_layer_base_deselect_all(view_layer);
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@ -2053,16 +2039,12 @@ static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, c
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*/
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Object *BKE_object_add(Main *bmain, ViewLayer *view_layer, int type, const char *name)
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{
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Object *ob;
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Base *base;
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LayerCollection *layer_collection;
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Object *ob = object_add_common(bmain, view_layer, type, name);
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ob = object_add_common(bmain, view_layer, type, name);
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layer_collection = BKE_layer_collection_get_active(view_layer);
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LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
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BKE_collection_object_add(bmain, layer_collection->collection, ob);
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base = BKE_view_layer_base_find(view_layer, ob);
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Base *base = BKE_view_layer_base_find(view_layer, ob);
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BKE_view_layer_base_select_and_set_active(view_layer, base);
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return ob;
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@ -2076,13 +2058,10 @@ Object *BKE_object_add(Main *bmain, ViewLayer *view_layer, int type, const char
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Object *BKE_object_add_from(
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Main *bmain, Scene *scene, ViewLayer *view_layer, int type, const char *name, Object *ob_src)
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{
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Object *ob;
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Base *base;
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ob = object_add_common(bmain, view_layer, type, name);
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Object *ob = object_add_common(bmain, view_layer, type, name);
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BKE_collection_object_add_from(bmain, scene, ob_src, ob);
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base = BKE_view_layer_base_find(view_layer, ob);
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Base *base = BKE_view_layer_base_find(view_layer, ob);
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BKE_view_layer_base_select_and_set_active(view_layer, base);
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return ob;
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@ -2100,12 +2079,8 @@ Object *BKE_object_add_from(
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Object *BKE_object_add_for_data(
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Main *bmain, ViewLayer *view_layer, int type, const char *name, ID *data, bool do_id_user)
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{
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Object *ob;
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Base *base;
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LayerCollection *layer_collection;
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/* same as object_add_common, except we don't create new ob->data */
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ob = BKE_object_add_only_object(bmain, type, name);
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Object *ob = BKE_object_add_only_object(bmain, type, name);
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ob->data = data;
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if (do_id_user) {
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id_us_plus(data);
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@ -2115,10 +2090,10 @@ Object *BKE_object_add_for_data(
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DEG_id_tag_update_ex(
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bmain, &ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
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layer_collection = BKE_layer_collection_get_active(view_layer);
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LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
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BKE_collection_object_add(bmain, layer_collection->collection, ob);
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base = BKE_view_layer_base_find(view_layer, ob);
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Base *base = BKE_view_layer_base_find(view_layer, ob);
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BKE_view_layer_base_select_and_set_active(view_layer, base);
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return ob;
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@ -2127,7 +2102,6 @@ Object *BKE_object_add_for_data(
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void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src, const int flag)
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{
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SoftBody *sb = ob_src->soft;
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SoftBody *sbn;
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bool tagged_no_main = ob_dst->id.tag & LIB_TAG_NO_MAIN;
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ob_dst->softflag = ob_src->softflag;
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@ -2136,7 +2110,7 @@ void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src
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return;
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}
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sbn = MEM_dupallocN(sb);
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SoftBody *sbn = MEM_dupallocN(sb);
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if ((flag & LIB_ID_COPY_CACHES) == 0) {
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sbn->totspring = sbn->totpoint = 0;
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@ -2234,22 +2208,19 @@ ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys, const int f
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void BKE_object_copy_particlesystems(Object *ob_dst, const Object *ob_src, const int flag)
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{
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ParticleSystem *psys, *npsys;
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ModifierData *md;
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if (ob_dst->type != OB_MESH) {
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/* currently only mesh objects can have soft body */
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return;
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}
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BLI_listbase_clear(&ob_dst->particlesystem);
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for (psys = ob_src->particlesystem.first; psys; psys = psys->next) {
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npsys = BKE_object_copy_particlesystem(psys, flag);
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LISTBASE_FOREACH (ParticleSystem *, psys, &ob_src->particlesystem) {
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ParticleSystem *npsys = BKE_object_copy_particlesystem(psys, flag);
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BLI_addtail(&ob_dst->particlesystem, npsys);
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/* need to update particle modifiers too */
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for (md = ob_dst->modifiers.first; md; md = md->next) {
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LISTBASE_FOREACH (ModifierData *, md, &ob_dst->modifiers) {
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if (md->type == eModifierType_ParticleSystem) {
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
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if (psmd->psys == psys) {
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@ -2281,22 +2252,18 @@ void BKE_object_copy_particlesystems(Object *ob_dst, const Object *ob_src, const
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static void copy_object_pose(Object *obn, const Object *ob, const int flag)
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{
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bPoseChannel *chan;
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/* note: need to clear obn->pose pointer first,
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* so that BKE_pose_copy_data works (otherwise there's a crash) */
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obn->pose = NULL;
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BKE_pose_copy_data_ex(&obn->pose, ob->pose, flag, true); /* true = copy constraints */
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for (chan = obn->pose->chanbase.first; chan; chan = chan->next) {
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bConstraint *con;
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LISTBASE_FOREACH (bPoseChannel *, chan, &obn->pose->chanbase) {
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chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE);
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/* XXX Remapping object pointing onto itself should be handled by generic
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* BKE_library_remap stuff, but...
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* the flush_constraint_targets callback am not sure about, so will delay that for now. */
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for (con = chan->constraints.first; con; con = con->next) {
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LISTBASE_FOREACH (bConstraint *, con, &chan->constraints) {
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const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
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ListBase targets = {NULL, NULL};
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bConstraintTarget *ct;
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@ -3159,7 +3126,6 @@ static bool ob_parcurve(Object *ob, Object *par, float r_mat[4][4])
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static void ob_parbone(Object *ob, Object *par, float r_mat[4][4])
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{
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bPoseChannel *pchan;
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float vec[3];
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if (par->type != OB_ARMATURE) {
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@ -3168,7 +3134,7 @@ static void ob_parbone(Object *ob, Object *par, float r_mat[4][4])
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}
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/* Make sure the bone is still valid */
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pchan = BKE_pose_channel_find_name(par->pose, ob->parsubstr);
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bPoseChannel *pchan = BKE_pose_channel_find_name(par->pose, ob->parsubstr);
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if (!pchan || !pchan->bone) {
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CLOG_ERROR(
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&LOG, "Object %s with Bone parent: bone %s doesn't exist", ob->id.name + 2, ob->parsubstr);
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@ -3312,7 +3278,6 @@ static void give_parvert(Object *par, int nr, float vec[3])
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static void ob_parvert3(Object *ob, Object *par, float r_mat[4][4])
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{
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/* in local ob space */
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if (OB_TYPE_SUPPORT_PARVERT(par->type)) {
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float cmat[3][3], v1[3], v2[3], v3[3], q[4];
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@ -3336,14 +3301,13 @@ void BKE_object_get_parent_matrix(Object *ob, Object *par, float r_parentmat[4][
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{
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float tmat[4][4];
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float vec[3];
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bool ok;
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switch (ob->partype & PARTYPE) {
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case PAROBJECT:
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ok = 0;
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case PAROBJECT: {
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bool ok = false;
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if (par->type == OB_CURVE) {
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if ((((Curve *)par->data)->flag & CU_PATH) && (ob_parcurve(ob, par, tmat))) {
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ok = 1;
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ok = true;
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}
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}
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@ -3355,6 +3319,7 @@ void BKE_object_get_parent_matrix(Object *ob, Object *par, float r_parentmat[4][
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}
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break;
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}
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case PARBONE:
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ob_parbone(ob, par, tmat);
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mul_m4_m4m4(r_parentmat, par->obmat, tmat);
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@ -3611,10 +3576,9 @@ void BKE_object_apply_mat4(Object *ob,
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BoundBox *BKE_boundbox_alloc_unit(void)
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{
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BoundBox *bb;
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const float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {1.0f, 1.0f, 1.0f};
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bb = MEM_callocN(sizeof(BoundBox), "OB-BoundBox");
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BoundBox *bb = MEM_callocN(sizeof(BoundBox), "OB-BoundBox");
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BKE_boundbox_init_from_minmax(bb, min, max);
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return bb;
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@ -3745,9 +3709,7 @@ void BKE_object_boundbox_calc_from_mesh(struct Object *ob, struct Mesh *me_eval)
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void BKE_object_dimensions_get(Object *ob, float r_vec[3])
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{
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BoundBox *bb = NULL;
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bb = BKE_object_boundbox_get(ob);
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BoundBox *bb = BKE_object_boundbox_get(ob);
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if (bb) {
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float scale[3];
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@ -3776,9 +3738,7 @@ void BKE_object_dimensions_set_ex(Object *ob,
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const float ob_scale_orig[3],
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const float ob_obmat_orig[4][4])
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{
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BoundBox *bb = NULL;
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bb = BKE_object_boundbox_get(ob);
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BoundBox *bb = BKE_object_boundbox_get(ob);
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if (bb) {
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float len[3];
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@ -3812,7 +3772,6 @@ void BKE_object_dimensions_set(Object *ob, const float value[3], int axis_mask)
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void BKE_object_minmax(Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
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{
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BoundBox bb;
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float vec[3];
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bool changed = false;
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@ -3820,19 +3779,19 @@ void BKE_object_minmax(Object *ob, float r_min[3], float r_max[3], const bool us
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case OB_CURVE:
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case OB_FONT:
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case OB_SURF: {
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bb = *BKE_curve_boundbox_get(ob);
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BoundBox bb = *BKE_curve_boundbox_get(ob);
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BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
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changed = true;
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break;
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}
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case OB_MESH: {
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bb = *BKE_mesh_boundbox_get(ob);
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BoundBox bb = *BKE_mesh_boundbox_get(ob);
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BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
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changed = true;
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break;
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}
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case OB_GPENCIL: {
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bb = *BKE_gpencil_boundbox_get(ob);
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BoundBox bb = *BKE_gpencil_boundbox_get(ob);
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BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
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changed = true;
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break;
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@ -3868,20 +3827,20 @@ void BKE_object_minmax(Object *ob, float r_min[3], float r_max[3], const bool us
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break;
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}
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case OB_HAIR: {
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bb = *BKE_hair_boundbox_get(ob);
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BoundBox bb = *BKE_hair_boundbox_get(ob);
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BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
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changed = true;
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break;
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}
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case OB_POINTCLOUD: {
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bb = *BKE_pointcloud_boundbox_get(ob);
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BoundBox bb = *BKE_pointcloud_boundbox_get(ob);
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BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
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changed = true;
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break;
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}
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case OB_VOLUME: {
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bb = *BKE_volume_boundbox_get(ob);
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BoundBox bb = *BKE_volume_boundbox_get(ob);
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BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
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changed = true;
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break;
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@ -3997,9 +3956,8 @@ bool BKE_object_minmax_dupli(Depsgraph *depsgraph,
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return ok;
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}
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ListBase *lb;
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DupliObject *dob;
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lb = object_duplilist(depsgraph, scene, ob);
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ListBase *lb = object_duplilist(depsgraph, scene, ob);
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for (dob = lb->first; dob; dob = dob->next) {
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if ((use_hidden == false) && (dob->no_draw != 0)) {
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/* pass */
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@ -4398,14 +4356,13 @@ int BKE_object_insert_ptcache(Object *ob)
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static int pc_findindex(ListBase *listbase, int index)
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{
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LinkData *link = NULL;
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int number = 0;
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if (listbase == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
link = listbase->first;
|
||||
LinkData *link = listbase->first;
|
||||
while (link) {
|
||||
if (POINTER_AS_INT(link->data) == index) {
|
||||
return number;
|
||||
|
|
Loading…
Reference in New Issue