Fix T85149: Wrong reroute position when adding with quick gesture
In the operation of adding reroute node to the intersection with the gesture segment, each rerount was added to the middle of two points that are part of the segment. Now add the reroute point to the intersection position. Maniphest Tasks: T85149 Differential Revision: https://developer.blender.org/D10247
This commit is contained in:
parent
d0f59d3842
commit
036b65d778
Notes:
blender-bot
2023-02-13 19:44:29 +01:00
Referenced by issue #85149, Node editor Reroutes unexpected behavior
|
@ -104,9 +104,8 @@ static bool add_reroute_intersect_check(bNodeLink *link,
|
|||
if (node_link_bezier_points(NULL, NULL, link, coord_array, NODE_LINK_RESOL)) {
|
||||
for (int i = 0; i < tot - 1; i++) {
|
||||
for (int b = 0; b < NODE_LINK_RESOL; b++) {
|
||||
if (isect_seg_seg_v2(mcoords[i], mcoords[i + 1], coord_array[b], coord_array[b + 1]) > 0) {
|
||||
result[0] = (mcoords[i][0] + mcoords[i + 1][0]) / 2.0f;
|
||||
result[1] = (mcoords[i][1] + mcoords[i + 1][1]) / 2.0f;
|
||||
if (isect_seg_seg_v2_point(
|
||||
mcoords[i], mcoords[i + 1], coord_array[b], coord_array[b + 1], result) > 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue