CMake: add WITH_UNITY_BUILD option to improve compile times

Unity builds are only used in the `bf_nodes_geometry` module for now.
This module has been prepared to support unity builds already.
Usually, there is a 2-4x speedup when building `bf_nodes_geometry`
compared to without unity builds (e.g. 145s to 55s).

For more information about how unity builds work and how they help
with compile times, see D13341.

Differential Revision: https://developer.blender.org/D13341
This commit is contained in:
Jacques Lucke 2021-11-24 11:40:26 +01:00
parent 3850fdd5b9
commit 050b205a97
2 changed files with 12 additions and 0 deletions

View File

@ -187,6 +187,13 @@ mark_as_advanced(CPACK_OVERRIDE_PACKAGENAME)
mark_as_advanced(BUILDINFO_OVERRIDE_DATE)
mark_as_advanced(BUILDINFO_OVERRIDE_TIME)
if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.16")
option(WITH_UNITY_BUILD "Enable unity build for modules that support it to improve compile times" ON)
mark_as_advanced(WITH_UNITY_BUILD)
else()
set(WITH_UNITY_BUILD OFF)
endif()
option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON)
option(WITH_IK_SOLVER "Enable Legacy IK solver (only disable for development)" ON)
option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke, ocean sim, and audio effects)" ON)

View File

@ -265,3 +265,8 @@ if(WITH_OPENVDB)
endif()
blender_add_lib(bf_nodes_geometry "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
if(WITH_UNITY_BUILD)
set_target_properties(bf_nodes_geometry PROPERTIES UNITY_BUILD ON)
set_target_properties(bf_nodes_geometry PROPERTIES UNITY_BUILD_BATCH_SIZE 10)
endif()