Geometry Nodes: use true as default in Set Shade Smooth node
The node is typically only added to enable smooth shading. So this default is much more useful.
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@ -22,7 +22,7 @@ static void geo_node_set_shade_smooth_declare(NodeDeclarationBuilder &b)
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{
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b.add_input<decl::Geometry>("Geometry").supported_type(GEO_COMPONENT_TYPE_MESH);
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b.add_input<decl::Bool>("Selection").default_value(true).hide_value().supports_field();
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b.add_input<decl::Bool>("Shade Smooth").supports_field();
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b.add_input<decl::Bool>("Shade Smooth").supports_field().default_value(true);
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b.add_output<decl::Geometry>("Geometry");
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}
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