Compositor: Full frame Bilateral Blur node

Adds full frame implementation to this node operation.
No functional changes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11634
This commit is contained in:
Manuel Castilla 2021-08-10 15:24:05 +02:00
parent 0116a567dd
commit 079f35572b
3 changed files with 97 additions and 3 deletions

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@ -68,6 +68,7 @@ constexpr int COM_DATA_TYPE_COLOR_CHANNELS = COM_data_type_num_channels(DataType
constexpr float COM_COLOR_TRANSPARENT[4] = {0.0f, 0.0f, 0.0f, 0.0f};
constexpr float COM_VECTOR_ZERO[3] = {0.0f, 0.0f, 0.0f};
constexpr float COM_COLOR_BLACK[4] = {0.0f, 0.0f, 0.0f, 1.0f};
constexpr float COM_VALUE_ZERO[1] = {0.0f};
constexpr float COM_VALUE_ONE[1] = {1.0f};

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@ -38,7 +38,6 @@ void BilateralBlurOperation::initExecution()
{
this->m_inputColorProgram = getInputSocketReader(0);
this->m_inputDeterminatorProgram = getInputSocketReader(1);
this->m_space = this->m_data->sigma_space + this->m_data->iter;
QualityStepHelper::initExecution(COM_QH_INCREASE);
}
@ -115,4 +114,89 @@ bool BilateralBlurOperation::determineDependingAreaOfInterest(rcti *input,
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
void BilateralBlurOperation::get_area_of_interest(const int UNUSED(input_idx),
const rcti &output_area,
rcti &r_input_area)
{
const int add = ceil(this->m_space) + 1;
r_input_area.xmax = output_area.xmax + (add);
r_input_area.xmin = output_area.xmin - (add);
r_input_area.ymax = output_area.ymax + (add);
r_input_area.ymin = output_area.ymin - (add);
}
struct PixelCursor {
MemoryBuffer *input_determinator;
MemoryBuffer *input_color;
int step;
float sigma_color;
const float *determ_reference_color;
float temp_color[4];
float *out;
int min_x, max_x;
int min_y, max_y;
};
static void blur_pixel(PixelCursor &p)
{
float blur_divider = 0.0f;
zero_v4(p.out);
/* TODO(sergey): This isn't really good bilateral filter, it should be
* using gaussian bell for weights. Also sigma_color doesn't seem to be
* used correct at all.
*/
for (int yi = p.min_y; yi < p.max_y; yi += p.step) {
for (int xi = p.min_x; xi < p.max_x; xi += p.step) {
p.input_determinator->read(p.temp_color, xi, yi);
/* Do not take the alpha channel into account. */
const float delta_color = (fabsf(p.determ_reference_color[0] - p.temp_color[0]) +
fabsf(p.determ_reference_color[1] - p.temp_color[1]) +
fabsf(p.determ_reference_color[2] - p.temp_color[2]));
if (delta_color < p.sigma_color) {
/* Add this to the blur. */
p.input_color->read(p.temp_color, xi, yi);
add_v4_v4(p.out, p.temp_color);
blur_divider += 1.0f;
}
}
}
if (blur_divider > 0.0f) {
mul_v4_fl(p.out, 1.0f / blur_divider);
}
else {
copy_v4_v4(p.out, COM_COLOR_BLACK);
}
}
void BilateralBlurOperation::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs)
{
PixelCursor p = {};
p.step = QualityStepHelper::getStep();
p.sigma_color = this->m_data->sigma_color;
p.input_color = inputs[0];
p.input_determinator = inputs[1];
const float space = this->m_space;
for (int y = area.ymin; y < area.ymax; y++) {
p.out = output->get_elem(area.xmin, y);
/* This will be used as the reference color for the determinator. */
p.determ_reference_color = p.input_determinator->get_elem(area.xmin, y);
p.min_y = floor(y - space);
p.max_y = ceil(y + space);
for (int x = area.xmin; x < area.xmax; x++) {
p.min_x = floor(x - space);
p.max_x = ceil(x + space);
blur_pixel(p);
p.determ_reference_color += p.input_determinator->elem_stride;
p.out += output->elem_stride;
}
}
}
} // namespace blender::compositor

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@ -18,12 +18,12 @@
#pragma once
#include "COM_NodeOperation.h"
#include "COM_MultiThreadedOperation.h"
#include "COM_QualityStepHelper.h"
namespace blender::compositor {
class BilateralBlurOperation : public NodeOperation, public QualityStepHelper {
class BilateralBlurOperation : public MultiThreadedOperation, public QualityStepHelper {
private:
SocketReader *m_inputColorProgram;
SocketReader *m_inputDeterminatorProgram;
@ -55,7 +55,16 @@ class BilateralBlurOperation : public NodeOperation, public QualityStepHelper {
void setData(NodeBilateralBlurData *data)
{
this->m_data = data;
this->m_space = data->sigma_space + data->iter;
}
void get_area_of_interest(int input_idx,
const rcti &output_area,
rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor