Fix T70787: Duplicating objects with custom property of type ID creates bogus links.

Note that the issue also affected animdata handling...

Checked all usages of the `BKE_libblock_copy_ex()` function, and
think never handling user count here is valid, although a bit risky
maybe. But other solution would be to add yet another copy flag, so
would rather go with that one for now.
This commit is contained in:
Bastien Montagne 2019-10-14 11:12:13 +02:00
parent e8220dea60
commit 0fb55ff845
Notes: blender-bot 2023-02-14 05:16:25 +01:00
Referenced by issue #81267, Assert adding a new material with animation through the material template_ID
Referenced by issue #70787, Duplicating objects with custom property of type ID creates bogus links
1 changed files with 8 additions and 5 deletions

View File

@ -1468,8 +1468,12 @@ void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int ori
new_id->flag = (new_id->flag & ~copy_idflag_mask) | (id->flag & copy_idflag_mask);
/* We do not want any handling of usercount in code duplicating the data here, we do that all
* at once in id_copy_libmanagement_cb() at the end. */
const int copy_data_flag = orig_flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
if (id->properties) {
new_id->properties = IDP_CopyProperty_ex(id->properties, flag);
new_id->properties = IDP_CopyProperty_ex(id->properties, copy_data_flag);
}
/* XXX Again... We need a way to control what we copy in a much more refined way.
@ -1488,10 +1492,9 @@ void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int ori
if ((flag & LIB_ID_COPY_NO_ANIMDATA) == 0) {
/* Note that even though horrors like root nodetrees are not in bmain, the actions they use
* in their anim data *are* in bmain... super-mega-hooray. */
int animdata_flag = orig_flag;
BLI_assert((animdata_flag & LIB_ID_COPY_ACTIONS) == 0 ||
(animdata_flag & LIB_ID_CREATE_NO_MAIN) == 0);
iat->adt = BKE_animdata_copy(bmain, iat->adt, animdata_flag);
BLI_assert((copy_data_flag & LIB_ID_COPY_ACTIONS) == 0 ||
(copy_data_flag & LIB_ID_CREATE_NO_MAIN) == 0);
iat->adt = BKE_animdata_copy(bmain, iat->adt, copy_data_flag);
}
else {
iat->adt = NULL;