Fix T43174: "Record animation" does not update fcurve handles

`INSERT_FAST` implies you call `calchandles_fcurve()` at the end...
For now, since we do not store edited FCurves nor can we get them easily
(requires RNA...), just update handles of all fcurves, it's much more
performant than removing usage of `INSERT_FAST` anyway.
This commit is contained in:
Bastien Montagne 2015-01-09 14:59:39 +01:00
parent ac619aaf38
commit 1187b98d48
Notes: blender-bot 2023-02-14 09:38:58 +01:00
Referenced by issue #43174, "Record animation" curve shows incorrect slope
2 changed files with 20 additions and 4 deletions

View File

@ -623,6 +623,7 @@ int WM_operator_ui_popup(struct bContext *C, struct wmOperator *op, int width, i
void update_autoflags_fcurve(struct FCurve *fcu, struct bContext *C, struct ReportList *reports, struct PointerRNA *ptr) RET_NONE
short insert_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) RET_ZERO
short delete_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) RET_ZERO
struct bAction *verify_adt_action(struct ID *id, short add) RET_NULL
char *WM_operator_pystring_ex(struct bContext *C, struct wmOperator *op, const bool all_args, const bool macro_args, struct wmOperatorType *ot, struct PointerRNA *opptr) RET_NULL
char *WM_operator_pystring(struct bContext *C, struct wmOperator *op, const bool all_args, const bool macro_args) RET_NULL
struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value) RET_NULL

View File

@ -69,6 +69,7 @@
#include "DNA_scene_types.h"
#include "DNA_world_types.h"
#include "BKE_main.h"
#include "BKE_fcurve.h"
#include "BLI_math.h"
@ -87,6 +88,7 @@ extern "C"
#include "BKE_mesh.h" // BKE_mesh_copy
#include "DNA_space_types.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
#include "RNA_define.h"
#include "../../blender/editors/include/ED_keyframing.h"
}
@ -843,13 +845,26 @@ void KX_BlenderSceneConverter::TestHandlesPhysicsObjectToAnimationIpo()
{
KX_GameObject* gameObj = (KX_GameObject*)parentList->GetValue(g);
if (gameObj->IsRecordAnimation()) {
#if 0
Object* blenderObject = gameObj->GetBlenderObject();
if (blenderObject && blenderObject->ipo)
if (blenderObject && blenderObject->adt)
{
bAction *act = verify_adt_action(&blenderObject->id, false);
FCurve *fcu;
if (!act) {
continue;
}
/* for now, not much choice but to run this on all curves... */
for (fcu = (FCurve *)act->curves.first; fcu; fcu = fcu->next) {
/* Note: calling `sort_time_fcurve()` here is not needed, since
* all keys have been added in 'right' order. */
calchandles_fcurve(fcu);
}
#if 0
// XXX animato
Ipo* ipo = blenderObject->ipo;
//create the curves, if not existing
//testhandles_ipocurve checks for NULL
testhandles_ipocurve(findIpoCurve((IpoCurve *)ipo->curve.first,"LocX"));
@ -858,8 +873,8 @@ void KX_BlenderSceneConverter::TestHandlesPhysicsObjectToAnimationIpo()
testhandles_ipocurve(findIpoCurve((IpoCurve *)ipo->curve.first,"RotX"));
testhandles_ipocurve(findIpoCurve((IpoCurve *)ipo->curve.first,"RotY"));
testhandles_ipocurve(findIpoCurve((IpoCurve *)ipo->curve.first,"RotZ"));
}
#endif
}
}
}
}