Fix T38328: GLSL display shows texture mapping completely messed up in some cases

Own stupid typo in rB28ca299d4dfc...
This commit is contained in:
Bastien Montagne 2014-01-23 08:37:07 +01:00
parent 3b71cab420
commit 12348318d1
Notes: blender-bot 2023-02-14 11:18:07 +01:00
Referenced by issue #38328, GLSL display shows texture mapping completely messed up in some cases
1 changed files with 4 additions and 4 deletions

View File

@ -1187,7 +1187,7 @@ void BKE_mesh_loops_to_tessdata(CustomData *fdata, CustomData *ldata, CustomData
{
ME_MTEXFACE_CPY(texface, &texpoly[*pidx]);
for (j = (mface ? mface[findex].v4 : (*lidx[3])) ? 4 : 3; j--;) {
for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
copy_v2_v2(texface->uv[j], mloopuv[(*lidx)[j]].uv);
}
}
@ -1198,7 +1198,7 @@ void BKE_mesh_loops_to_tessdata(CustomData *fdata, CustomData *ldata, CustomData
MLoopCol *mloopcol = CustomData_get_layer_n(ldata, CD_MLOOPCOL, i);
for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, mcol++) {
for (j = (mface ? mface[findex].v4 : (*lidx[3])) ? 4 : 3; j--;) {
for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
MESH_MLOOPCOL_TO_MCOL(&mloopcol[(*lidx)[j]], &(*mcol)[j]);
}
}
@ -1209,7 +1209,7 @@ void BKE_mesh_loops_to_tessdata(CustomData *fdata, CustomData *ldata, CustomData
MLoopCol *mloopcol = CustomData_get_layer(ldata, CD_PREVIEW_MLOOPCOL);
for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, mcol++) {
for (j = (mface ? mface[findex].v4 : (*lidx[3])) ? 4 : 3; j--;) {
for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
MESH_MLOOPCOL_TO_MCOL(&mloopcol[(*lidx)[j]], &(*mcol)[j]);
}
}
@ -1220,7 +1220,7 @@ void BKE_mesh_loops_to_tessdata(CustomData *fdata, CustomData *ldata, CustomData
OrigSpaceLoop *lof = CustomData_get_layer(ldata, CD_ORIGSPACE_MLOOP);
for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, of++) {
for (j = (mface ? mface[findex].v4 : (*lidx[3])) ? 4 : 3; j--;) {
for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
copy_v2_v2(of->uv[j], lof[(*lidx)[j]].uv);
}
}