API: Fix rst syntax
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@ -19,7 +19,7 @@ This is a typical Python environment so tutorials on how to write Python scripts
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will work running the scripts in Blender too.
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Blender provides the :mod:`bpy` module to the Python interpreter.
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This module can be imported in a script and gives access to Blender data, classes, and functions.
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Scripts that deal with Blender data will need to import this module.
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Scripts that deal with Blender data will need to import this module.
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Here is a simple example of moving a vertex of the object named **Cube**:
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@ -80,7 +80,7 @@ To run as modules:
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Add-ons
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------
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-------
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Some of Blenders functionality is best kept optional,
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alongside scripts loaded at startup we have add-ons which are kept in their own directory ``scripts/addons``,
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@ -213,7 +213,7 @@ A simple Blender/Python module can look like this:
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bpy.utils.register_class(SimpleOperator)
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def unregister():
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bpy.utils.unregister_class(SimpleOperator)
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bpy.utils.unregister_class(SimpleOperator)
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if __name__ == "__main__":
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register()
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@ -327,7 +327,7 @@ Say you want to store material settings for a custom engine.
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.. note::
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*The class must be registered before being used in a property, failing to do so will raise an error:*
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``ValueError: bpy_struct "Material" registration error: my_custom_props could not register``
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@ -429,4 +429,3 @@ Calling these operators:
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>>> bpy.ops.object.operator_2()
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Hello World OBJECT_OT_operator_2
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{'FINISHED'}
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