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@ -2021,7 +2021,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
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/* draw DoFs */
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if (arm->flag & ARM_POSEMODE) {
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if (((base->flag & OB_FROMDUPLI) == 0)) {
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if (((base->flag & OB_FROMDUPLI) == 0) && ((v3d->flag & V3D_HIDE_HELPLINES) == 0)) {
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draw_pose_dofs(ob);
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}
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}
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