Geometry Nodes: Allow int attribute input fields with single value
Just like the way we often have a choice between an attribute input and a single float, this adds the ability to choose between attribute and integer input sockets, useful for D11421.
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c29afa5156
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@ -464,6 +464,10 @@ static EnumPropertyItem rna_node_geometry_mesh_circle_fill_type_items[] = {
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{ \
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GEO_NODE_ATTRIBUTE_INPUT_COLOR, "COLOR", 0, "Color", "" \
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}
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#define ITEM_INTEGER \
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{ \
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GEO_NODE_ATTRIBUTE_INPUT_INTEGER, "INTEGER", 0, "Integer", "" \
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}
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#define ITEM_BOOLEAN \
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{ \
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GEO_NODE_ATTRIBUTE_INPUT_BOOLEAN, "BOOLEAN", 0, "Boolean", "" \
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@ -475,6 +479,7 @@ static const EnumPropertyItem rna_node_geometry_attribute_input_type_items_any[]
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ITEM_FLOAT,
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ITEM_VECTOR,
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ITEM_COLOR,
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ITEM_INTEGER,
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ITEM_BOOLEAN,
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{0, NULL, 0, NULL, NULL},
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};
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@ -497,6 +502,11 @@ static const EnumPropertyItem rna_node_geometry_attribute_input_type_items_float
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ITEM_FLOAT,
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{0, NULL, 0, NULL, NULL},
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};
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static const EnumPropertyItem rna_node_geometry_attribute_input_type_items_int[] = {
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ITEM_ATTRIBUTE,
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ITEM_INTEGER,
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{0, NULL, 0, NULL, NULL},
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};
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static const EnumPropertyItem rna_node_geometry_attribute_input_type_items_no_boolean[] = {
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ITEM_ATTRIBUTE,
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ITEM_FLOAT,
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@ -47,6 +47,7 @@ void update_attribute_input_socket_availabilities(bNode &node,
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name_is_available &&
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((socket->type == SOCK_STRING && mode_ == GEO_NODE_ATTRIBUTE_INPUT_ATTRIBUTE) ||
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(socket->type == SOCK_FLOAT && mode_ == GEO_NODE_ATTRIBUTE_INPUT_FLOAT) ||
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(socket->type == SOCK_INT && mode_ == GEO_NODE_ATTRIBUTE_INPUT_INTEGER) ||
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(socket->type == SOCK_VECTOR && mode_ == GEO_NODE_ATTRIBUTE_INPUT_VECTOR) ||
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(socket->type == SOCK_RGBA && mode_ == GEO_NODE_ATTRIBUTE_INPUT_COLOR));
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nodeSetSocketAvailability(socket, socket_is_available);
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