Fix T39828: Incorrect render layer visibility display for animated render layers.
More like a workaround, current depsgraph does not really allow for animated layers, esp. when we alwys expect at least one to be enabled (same issue as with basic Scene layers).
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blender-bot
2023-02-14 10:46:08 +01:00
Referenced by issue #39828, Incorrect render layer visibility display for animated render layers
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@ -2260,6 +2260,8 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
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else RNA_def_property_boolean_funcs(prop, NULL, "rna_RenderLayer_layer_set");
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if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
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else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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/* this seems to be too much trouble with depsgraph updates/etc. currently (20140423) */
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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prop = RNA_def_property(srna, "layers_zmask", PROP_BOOLEAN, PROP_LAYER);
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RNA_def_property_boolean_sdna(prop, NULL, "lay_zmask", 1);
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