Fix failing assert because of invalid region coordinates
Steps to reproduce were: * Disable tool settings region in 3D View (View > Tool Settings) * Split the 3D View and drag all the way down The removed code doesn't seem to be needed anymore. Tested this on hiDPI too, seems fine. These kind of fixes are always tricky, so I wouldn't be surprised if there are any issues caused by this.
This commit is contained in:
parent
32fc22db56
commit
214cc3c245
|
@ -1382,6 +1382,7 @@ static void region_rect_recursive(
|
|||
region->winrct.ymax = region->winrct.ymin + prefsizey - 1;
|
||||
winrct->ymin = region->winrct.ymax + 1;
|
||||
}
|
||||
BLI_rcti_sanitize(winrct);
|
||||
}
|
||||
}
|
||||
else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
|
||||
|
@ -1407,6 +1408,7 @@ static void region_rect_recursive(
|
|||
region->winrct.xmax = region->winrct.xmin + prefsizex - 1;
|
||||
winrct->xmin = region->winrct.xmax + 1;
|
||||
}
|
||||
BLI_rcti_sanitize(winrct);
|
||||
}
|
||||
}
|
||||
else if (alignment == RGN_ALIGN_VSPLIT || alignment == RGN_ALIGN_HSPLIT) {
|
||||
|
|
|
@ -2167,21 +2167,9 @@ void WM_window_screen_rect_calc(const wmWindow *win, rcti *r_rect)
|
|||
|
||||
switch (global_area->global->align) {
|
||||
case GLOBAL_AREA_ALIGN_TOP:
|
||||
if ((screen_rect.ymax - height) > window_rect.ymin) {
|
||||
height += U.pixelsize;
|
||||
}
|
||||
if (screen_rect.ymax < (window_rect.ymax - 1)) {
|
||||
height += U.pixelsize;
|
||||
}
|
||||
screen_rect.ymax -= height;
|
||||
break;
|
||||
case GLOBAL_AREA_ALIGN_BOTTOM:
|
||||
if (screen_rect.ymin > window_rect.ymin) {
|
||||
height += U.pixelsize;
|
||||
}
|
||||
if ((screen_rect.ymin + height) < (window_rect.ymax - 1)) {
|
||||
height += U.pixelsize;
|
||||
}
|
||||
screen_rect.ymin += height;
|
||||
break;
|
||||
default:
|
||||
|
|
Loading…
Reference in New Issue