Fix T93380: Texture paint clone tool crash without clone image
This was crashing using the clone tool without a clone image assigned. Caused by {rB9111ea78acf4}. Since above commit, `BKE_image_acquire_ibuf` was using `ima->runtime` without checking for NULL first. Since callers are not required to check for this, just return early here. note: there is still a memory leak using the clone tool without a clone image assigned (but this was also the case before said commit and needs to be investigated separately). Maniphest Tasks: T93380 Differential Revision: https://developer.blender.org/D13377
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blender-bot
2023-02-14 05:36:11 +01:00
Referenced by issue #93380, Texture paint ,clone brush first click crash
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@ -5142,12 +5142,16 @@ static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
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/* return image buffer for given image and user
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*
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* - will lock render result if image type is render result and lock is not NULL
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* - will return NULL if image type if render or composite result and lock is NULL
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* - will return NULL if image is NULL or image type is render or composite result and lock is NULL
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*
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* references the result, BKE_image_release_ibuf should be used to de-reference
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*/
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ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
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{
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if (ima == NULL) {
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return NULL;
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}
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ImBuf *ibuf;
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BLI_mutex_lock(ima->runtime.cache_mutex);
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