Squashed commit of the following:

commit 6f97e194e58aab38d351c796bf7bb6abca33f5f9
Author: Bastien Montagne <montagne29@wanadoo.fr>
Date:   Wed Nov 20 21:18:20 2013 +0100

    Code cleanup: Move some uiBut->flag to uiBut->drawflag, make those flags anonymous enums.

    Summary:
    Make some room in but->flag (I did not add another flag, we already have drawflag, which was nearly not used up till now).

    Note: I’m not sure whether REDALERT (and perhaps even DISABLED?) should not go to but->drawflag as well...

    Related to D8

    Reviewers: brecht

    Differential Revision: http://developer.blender.org/D22
This commit is contained in:
Bastien Montagne 2013-11-21 14:43:08 +01:00
parent 044a342ecb
commit 254aa8f3a0
Notes: blender-bot 2023-02-14 11:34:30 +01:00
Referenced by commit 0570bdc13d, Fix own regression in rB254aa8f3a0fb: Titles and sub-titles in menus were drawn shifted to the right.
Referenced by commit 811ce5a696, Code cleanup: Minor addition to rB254aa8f3a0fbffcbcb886cfaa81b630ae3e9bb78: handle copying of drawflag in ui_but_update_from_old_block()
Referenced by issue #37572, Scrolling in Text Editor is wonky
12 changed files with 110 additions and 102 deletions

View File

@ -93,7 +93,7 @@ typedef struct uiLayout uiLayout;
/* use for clamping popups within the screen */
#define UI_SCREEN_MARGIN 10
/* uiBlock->dt */
/* uiBlock->dt and uiBut->dt */
#define UI_EMBOSS 0 /* use widget style for drawing */
#define UI_EMBOSSN 1 /* Nothing, only icon and/or text */
#define UI_EMBOSSP 2 /* Pulldown menu style */
@ -130,8 +130,7 @@ typedef struct uiLayout uiLayout;
#define UI_BLOCK_POPUP_MEMORY (1 << 12)
#define UI_BLOCK_CLIP_EVENTS (1 << 13) /* stop handling mouse events */
/* XXX This comment is no more valid! Maybe it is now bits 14-17? */
/* block->flag bits 12-15 are identical to but->flag bits */
/* block->flag bits 14-17 are identical to but->drawflag bits */
#define UI_BLOCK_LIST_ITEM (1 << 19)
@ -148,46 +147,51 @@ typedef struct uiLayout uiLayout;
#define UI_PNL_CLOSE (1 << 5)
#define UI_PNL_SCALE (1 << 9)
/* warning the first 6 flags are internal */
/* but->flag */
#define UI_TEXT_LEFT (1 << 6)
#define UI_ICON_LEFT (1 << 7)
#define UI_ICON_SUBMENU (1 << 8)
#define UI_ICON_PREVIEW (1 << 9)
/* but->flag - general state flags. */
enum {
/* warning, the first 6 flags are internal */
UI_ICON_SUBMENU = (1 << 6),
UI_ICON_PREVIEW = (1 << 7),
#define UI_TEXT_RIGHT (1 << 10)
#define UI_BUT_NODE_LINK (1 << 11)
#define UI_BUT_NODE_ACTIVE (1 << 12)
#define UI_BUT_DRAG_LOCK (1 << 13)
UI_BUT_NODE_LINK = (1 << 8),
UI_BUT_NODE_ACTIVE = (1 << 9),
UI_BUT_DRAG_LOCK = (1 << 10),
UI_BUT_DISABLED = (1 << 11),
UI_BUT_COLOR_LOCK = (1 << 12),
UI_BUT_ANIMATED = (1 << 13),
UI_BUT_ANIMATED_KEY = (1 << 14),
UI_BUT_DRIVEN = (1 << 15),
UI_BUT_REDALERT = (1 << 16),
UI_BUT_INACTIVE = (1 << 17),
UI_BUT_LAST_ACTIVE = (1 << 18),
UI_BUT_UNDO = (1 << 19),
UI_BUT_IMMEDIATE = (1 << 20),
UI_BUT_NO_UTF8 = (1 << 21),
/* button align flag, for drawing groups together */
#define UI_BUT_ALIGN (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT | UI_BUT_ALIGN_DOWN)
#define UI_BUT_ALIGN_TOP (1 << 14)
#define UI_BUT_ALIGN_LEFT (1 << 15)
#define UI_BUT_ALIGN_RIGHT (1 << 16)
#define UI_BUT_ALIGN_DOWN (1 << 17)
#define UI_BUT_DISABLED (1 << 18)
#define UI_BUT_COLOR_LOCK (1 << 19)
#define UI_BUT_ANIMATED (1 << 20)
#define UI_BUT_ANIMATED_KEY (1 << 21)
#define UI_BUT_DRIVEN (1 << 22)
#define UI_BUT_REDALERT (1 << 23)
#define UI_BUT_INACTIVE (1 << 24)
#define UI_BUT_LAST_ACTIVE (1 << 25)
#define UI_BUT_UNDO (1 << 26)
#define UI_BUT_IMMEDIATE (1 << 27)
#define UI_BUT_NO_TOOLTIP (1 << 28)
#define UI_BUT_NO_UTF8 (1 << 29)
#define UI_BUT_VEC_SIZE_LOCK (1 << 30) /* used to flag if color hsv-circle should keep luminance */
#define UI_BUT_COLOR_CUBIC (1 << 31) /* cubic saturation for the color wheel */
UI_BUT_VEC_SIZE_LOCK = (1 << 22), /* used to flag if color hsv-circle should keep luminance */
UI_BUT_COLOR_CUBIC = (1 << 23), /* cubic saturation for the color wheel */
};
#define UI_PANEL_WIDTH 340
#define UI_COMPACT_PANEL_WIDTH 160
/* uiBut->drawflag */
#define UI_BUT_DRAW_ENUM_ARROWS (1 << 0) /* draw enum-like up/down arrows for button */
/* but->drawflag - these flags should only affect how the button is drawn. */
enum {
/* draw enum-like up/down arrows for button */
UI_BUT_DRAW_ENUM_ARROWS = (1 << 0),
/* Text and icon alignment (by default, they are centered). */
UI_BUT_TEXT_LEFT = (1 << 1),
UI_BUT_ICON_LEFT = (1 << 2),
UI_BUT_TEXT_RIGHT = (1 << 3),
/* Prevent the button to show any tooltip. */
UI_BUT_NO_TOOLTIP = (1 << 4),
/* button align flag, for drawing groups together (also used in uiBlock->flag!) */
UI_BUT_ALIGN_TOP = (1 << 14),
UI_BUT_ALIGN_LEFT = (1 << 15),
UI_BUT_ALIGN_RIGHT = (1 << 16),
UI_BUT_ALIGN_DOWN = (1 << 17),
UI_BUT_ALIGN = (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT | UI_BUT_ALIGN_DOWN),
};
/* scale fixed button widths by this to account for DPI */

View File

@ -2604,7 +2604,7 @@ static void ui_block_do_align_but(uiBut *first, short nr)
next = NULL;
/* clear old flag */
but->flag &= ~UI_BUT_ALIGN;
but->drawflag &= ~UI_BUT_ALIGN;
if (flag == 0) { /* first case */
if (next) {
@ -2683,7 +2683,7 @@ static void ui_block_do_align_but(uiBut *first, short nr)
}
}
but->flag |= flag;
but->drawflag |= flag;
/* merge coordinates */
if (prev) {
@ -2863,10 +2863,10 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
if ((block->flag & UI_BLOCK_LOOP) ||
ELEM8(but->type, MENU, TEX, LABEL, BLOCK, BUTM, SEARCH_MENU, PROGRESSBAR, SEARCH_MENU_UNLINK))
{
but->flag |= (UI_TEXT_LEFT | UI_ICON_LEFT);
but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
}
but->flag |= (block->flag & UI_BUT_ALIGN);
but->drawflag |= (block->flag & UI_BUT_ALIGN);
if (but->lock == TRUE) {
if (but->lockstr) {
@ -3041,7 +3041,7 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s
if (icon) {
but->icon = (BIFIconID)icon;
but->flag |= UI_HAS_ICON;
but->flag |= UI_ICON_LEFT;
but->drawflag |= UI_BUT_ICON_LEFT;
}
if (!RNA_property_editable(&but->rnapoin, prop)) {
@ -3430,7 +3430,7 @@ uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, const ch
{
uiBut *but = ui_def_but(block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
ui_check_but_and_iconize(but, icon);
but->flag |= UI_ICON_LEFT;
but->drawflag |= UI_BUT_ICON_LEFT;
return but;
}
static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
@ -3481,7 +3481,7 @@ uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const c
uiBut *but;
but = ui_def_but_rna_propname(block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
ui_check_but_and_iconize(but, icon);
but->flag |= UI_ICON_LEFT;
but->drawflag |= UI_BUT_ICON_LEFT;
return but;
}
uiBut *uiDefIconTextButR_prop(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
@ -3489,7 +3489,7 @@ uiBut *uiDefIconTextButR_prop(uiBlock *block, int type, int retval, int icon, co
uiBut *but;
but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
ui_check_but_and_iconize(but, icon);
but->flag |= UI_ICON_LEFT;
but->drawflag |= UI_BUT_ICON_LEFT;
return but;
}
uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip)
@ -3497,7 +3497,7 @@ uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int o
uiBut *but;
but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
ui_check_but_and_iconize(but, icon);
but->flag |= UI_ICON_LEFT;
but->drawflag |= UI_BUT_ICON_LEFT;
return but;
}
uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip)
@ -3553,7 +3553,7 @@ void uiBlockFlipOrder(uiBlock *block)
return;
for (but = block->buttons.first; but; but = but->next) {
if (but->flag & UI_BUT_ALIGN) return;
if (but->drawflag & UI_BUT_ALIGN) return;
if (but->rect.ymin < miny) miny = but->rect.ymin;
if (but->rect.ymax > maxy) maxy = but->rect.ymax;
}
@ -3794,7 +3794,7 @@ uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, in
but->icon = (BIFIconID) icon;
but->flag |= UI_HAS_ICON;
but->flag |= UI_ICON_LEFT;
but->drawflag |= UI_BUT_ICON_LEFT;
but->flag |= UI_ICON_SUBMENU;
but->menu_create_func = func;
@ -3809,7 +3809,7 @@ uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int ic
but->icon = (BIFIconID) icon;
but->flag |= UI_HAS_ICON;
but->flag &= ~UI_ICON_LEFT;
but->drawflag &= ~UI_BUT_ICON_LEFT;
but->menu_create_func = func;
ui_check_but(but);
@ -3825,7 +3825,7 @@ uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg,
/* XXX temp, old menu calls pass on icon arrow, which is now UI_ICON_SUBMENU flag */
if (icon != ICON_RIGHTARROW_THIN) {
but->icon = (BIFIconID) icon;
but->flag |= UI_ICON_LEFT;
but->drawflag |= UI_BUT_ICON_LEFT;
}
but->flag |= UI_HAS_ICON;
but->flag |= UI_ICON_SUBMENU;
@ -3844,7 +3844,7 @@ uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int
but->icon = (BIFIconID) icon;
but->flag |= UI_HAS_ICON;
but->flag |= UI_ICON_LEFT;
but->drawflag |= UI_BUT_ICON_LEFT;
but->block_create_func = func;
ui_check_but(but);
@ -3879,7 +3879,7 @@ uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxle
but->icon = (BIFIconID) icon;
but->flag |= UI_HAS_ICON;
but->flag |= UI_ICON_LEFT | UI_TEXT_LEFT;
but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
ui_check_but(but);

View File

@ -881,7 +881,7 @@ static bool ui_but_mouse_inside_icon(uiBut *but, ARegion *ar, const wmEvent *eve
if (but->imb) {
/* use button size itself */
}
else if (but->flag & UI_ICON_LEFT) {
else if (but->drawflag & UI_BUT_ICON_LEFT) {
rect.xmax = rect.xmin + (BLI_rcti_size_y(&rect));
}
else {

View File

@ -108,13 +108,15 @@ typedef enum {
#define UI_PANEL_MINY 70
/* uiBut->flag */
#define UI_SELECT 1 /* use when the button is pressed */
#define UI_SCROLLED 2 /* temp hidden, scrolled away */
#define UI_ACTIVE 4
#define UI_HAS_ICON 8
#define UI_TEXTINPUT 16
#define UI_HIDDEN 32
/* warn: rest of uiBut->flag in UI_interface.h */
enum {
UI_SELECT = (1 << 0), /* use when the button is pressed */
UI_SCROLLED = (1 << 1), /* temp hidden, scrolled away */
UI_ACTIVE = (1 << 2),
UI_HAS_ICON = (1 << 3),
UI_TEXTINPUT = (1 << 4),
UI_HIDDEN = (1 << 5),
/* warn: rest of uiBut->flag in UI_interface.h */
};
/* internal panel drawing defines */
#define PNL_GRID (UI_UNIT_Y / 5) /* 4 default */

View File

@ -580,7 +580,7 @@ static void ui_item_enum_expand(uiLayout *layout, uiBlock *block, PointerRNA *pt
}
if (ui_layout_local_dir(layout) != UI_LAYOUT_HORIZONTAL)
but->flag |= UI_TEXT_LEFT;
but->drawflag |= UI_BUT_TEXT_LEFT;
}
uiBlockSetCurLayout(block, layout);
@ -762,7 +762,7 @@ PointerRNA uiItemFullO_ptr(uiLayout *layout, wmOperatorType *ot, const char *nam
/* text alignment for toolbar buttons */
if ((layout->root->type == UI_LAYOUT_TOOLBAR) && !icon)
but->flag |= UI_TEXT_LEFT;
but->drawflag |= UI_BUT_TEXT_LEFT;
if (flag & UI_ITEM_R_NO_BG)
uiBlockSetEmboss(block, UI_EMBOSS);
@ -912,7 +912,7 @@ void uiItemsFullEnumO(uiLayout *layout, const char *opname, const char *propname
uiItemL(column, item->name, ICON_NONE);
but = block->buttons.last;
but->flag = UI_TEXT_LEFT;
but->drawflag = UI_BUT_TEXT_LEFT;
ui_but_tip_from_enum_item(but, item);
}
else { /* XXX bug here, colums draw bottom item badly */
@ -1336,7 +1336,7 @@ void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname
uiItemL(column, item[i].name, ICON_NONE);
bt = block->buttons.last;
bt->flag = UI_TEXT_LEFT;
bt->drawflag = UI_BUT_TEXT_LEFT;
ui_but_tip_from_enum_item(bt, &item[i]);
}
@ -1486,7 +1486,7 @@ void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRN
but->hardmax = MAX2(but->hardmax, 256.0f);
but->rnasearchpoin = *searchptr;
but->rnasearchprop = searchprop;
but->flag |= UI_ICON_LEFT | UI_TEXT_LEFT;
but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
if (RNA_property_type(prop) == PROP_ENUM) {
/* XXX, this will have a menu string,
@ -1629,7 +1629,7 @@ static void ui_item_menu(uiLayout *layout, const char *name, int icon, uiMenuCre
(force_menu && layout->root->type != UI_LAYOUT_MENU)) /* We never want a dropdown in menu! */
{
but->type = MENU;
but->flag |= UI_TEXT_LEFT;
but->drawflag |= UI_BUT_TEXT_LEFT;
}
}
@ -1681,8 +1681,8 @@ static uiBut *uiItemL_(uiLayout *layout, const char *name, int icon)
* make text aligned right if the layout is aligned right.
*/
if (uiLayoutGetAlignment(layout) == UI_LAYOUT_ALIGN_RIGHT) {
but->flag &= ~UI_TEXT_LEFT; /* default, needs to be unset */
but->flag |= UI_TEXT_RIGHT;
but->drawflag &= ~UI_BUT_TEXT_LEFT; /* default, needs to be unset */
but->drawflag |= UI_BUT_TEXT_RIGHT;
}
/* Mark as a label inside a listbox. */

View File

@ -443,7 +443,7 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
uiStringInfo rna_struct = {BUT_GET_RNASTRUCT_IDENTIFIER, NULL};
uiStringInfo rna_prop = {BUT_GET_RNAPROP_IDENTIFIER, NULL};
if (but->flag & UI_BUT_NO_TOOLTIP)
if (but->drawflag & UI_BUT_NO_TOOLTIP)
return NULL;
/* create tooltip data */
@ -1389,9 +1389,9 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but,
/* widget_roundbox_set has this correction too, keep in sync */
if (but->type != PULLDOWN) {
if (but->flag & UI_BUT_ALIGN_TOP)
if (but->drawflag & UI_BUT_ALIGN_TOP)
butrct.ymax += U.pixelsize;
if (but->flag & UI_BUT_ALIGN_LEFT)
if (but->drawflag & UI_BUT_ALIGN_LEFT)
butrct.xmin -= U.pixelsize;
}
@ -1840,7 +1840,7 @@ static void ui_block_func_MENUSTR(bContext *UNUSED(C), uiLayout *layout, void *a
else {
uiItemL(layout, md->title, ICON_NONE);
bt = block->buttons.last;
bt->flag = UI_TEXT_LEFT;
bt->drawflag = UI_BUT_TEXT_LEFT;
}
}
@ -1876,7 +1876,7 @@ static void ui_block_func_MENUSTR(bContext *UNUSED(C), uiLayout *layout, void *a
if (entry->str[0]) {
uiItemL(column, entry->str, entry->icon);
bt = block->buttons.last;
bt->flag = UI_TEXT_LEFT;
bt->drawflag = UI_BUT_TEXT_LEFT;
}
else {
uiItemS(column);
@ -2560,7 +2560,7 @@ uiPopupMenu *uiPupMenuBegin(bContext *C, const char *title, int icon)
}
else {
but = uiDefBut(pup->block, LABEL, 0, title, 0, 0, 200, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but->flag = UI_TEXT_LEFT;
but->drawflag = UI_BUT_TEXT_LEFT;
}
}

View File

@ -443,7 +443,8 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str
but->icon = RNA_struct_ui_icon(type);
/* default dragging of icon for id browse buttons */
uiButSetDragID(but, id);
uiButSetFlag(but, UI_HAS_ICON | UI_ICON_LEFT);
uiButSetFlag(but, UI_HAS_ICON);
uiButSetDrawFlag(but, UI_BUT_ICON_LEFT);
}
if ((idfrom && idfrom->lib) || !editable)
@ -2939,7 +2940,7 @@ void uiTemplateList(uiLayout *layout, bContext *C, const char *listtype_name, co
but = uiDefButR_prop(subblock, LISTROW, 0, "", 0, 0, UI_UNIT_X * 10, UI_UNIT_Y,
active_dataptr, activeprop, 0, 0, org_i, 0, 0, NULL);
uiButSetFlag(but, UI_BUT_NO_TOOLTIP);
uiButSetDrawFlag(but, UI_BUT_NO_TOOLTIP);
sub = uiLayoutRow(overlap, FALSE);
@ -3026,7 +3027,7 @@ void uiTemplateList(uiLayout *layout, bContext *C, const char *listtype_name, co
but = uiDefButR_prop(subblock, LISTROW, 0, "", 0, 0, UI_UNIT_X * 10, UI_UNIT_Y,
active_dataptr, activeprop, 0, 0, org_i, 0, 0, NULL);
uiButSetFlag(but, UI_BUT_NO_TOOLTIP);
uiButSetDrawFlag(but, UI_BUT_NO_TOOLTIP);
sub = uiLayoutRow(overlap, FALSE);

View File

@ -890,7 +890,7 @@ static void widget_draw_icon(uiBut *but, BIFIconID icon, float alpha, const rcti
if (icon && icon != ICON_BLANK1) {
float ofs = 1.0f / aspect;
if (but->flag & UI_ICON_LEFT) {
if (but->drawflag & UI_BUT_ICON_LEFT) {
if (but->block->flag & UI_BLOCK_LOOP) {
if (ELEM(but->type, SEARCH_MENU, SEARCH_MENU_UNLINK))
xs = rect->xmin + 4.0f * ofs;
@ -956,7 +956,7 @@ static void ui_text_clip_give_next_off(uiBut *but)
*/
static void ui_text_clip_left(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
{
int border = (but->flag & UI_BUT_ALIGN_RIGHT) ? 8 : 10;
int border = (but->drawflag & UI_BUT_ALIGN_RIGHT) ? 8 : 10;
int okwidth = BLI_rcti_size_x(rect) - border;
if (but->flag & UI_HAS_ICON)
@ -991,7 +991,7 @@ static void ui_text_clip_left(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
*/
static void ui_text_clip_cursor(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
{
int border = (but->flag & UI_BUT_ALIGN_RIGHT) ? 8 : 10;
int border = (but->drawflag & UI_BUT_ALIGN_RIGHT) ? 8 : 10;
int okwidth = max_ii(BLI_rcti_size_x(rect) - border, 0);
if (but->flag & UI_HAS_ICON) okwidth -= UI_DPI_ICON_SIZE;
@ -1055,7 +1055,7 @@ static void ui_text_clip_cursor(uiFontStyle *fstyle, uiBut *but, const rcti *rec
*/
static void ui_text_clip_right_label(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
{
int border = (but->flag & UI_BUT_ALIGN_RIGHT) ? 8 : 10;
int border = (but->drawflag & UI_BUT_ALIGN_RIGHT) ? 8 : 10;
int okwidth = max_ii(BLI_rcti_size_x(rect) - border, 0);
char *cpoin = NULL;
int drawstr_len = strlen(but->drawstr);
@ -1140,9 +1140,9 @@ static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *b
uiStyleFontSet(fstyle);
if (but->editstr || (but->flag & UI_TEXT_LEFT))
if (but->editstr || (but->drawflag & UI_BUT_TEXT_LEFT))
fstyle->align = UI_STYLE_TEXT_LEFT;
else if (but->flag & UI_TEXT_RIGHT)
else if (but->drawflag & UI_BUT_TEXT_RIGHT)
fstyle->align = UI_STYLE_TEXT_RIGHT;
else
fstyle->align = UI_STYLE_TEXT_CENTER;
@ -1310,17 +1310,17 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
/* icons default draw 0.8f x height */
rect->xmin += (int)(0.8f * BLI_rcti_size_y(rect));
if (but->editstr || (but->flag & UI_TEXT_LEFT)) {
if (but->editstr || (but->drawflag & UI_BUT_TEXT_LEFT)) {
rect->xmin += (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
}
else if ((but->flag & UI_TEXT_RIGHT)) {
else if ((but->drawflag & UI_BUT_TEXT_RIGHT)) {
rect->xmax -= (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
}
}
else if ((but->flag & UI_TEXT_LEFT)) {
else if ((but->drawflag & UI_BUT_TEXT_LEFT)) {
rect->xmin += (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
}
else if ((but->flag & UI_TEXT_RIGHT)) {
else if ((but->drawflag & UI_BUT_TEXT_RIGHT)) {
rect->xmax -= (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
}
@ -3139,15 +3139,15 @@ static int widget_roundbox_set(uiBut *but, rcti *rect)
int roundbox = UI_CNR_ALL;
/* alignment */
if ((but->flag & UI_BUT_ALIGN) && but->type != PULLDOWN) {
if ((but->drawflag & UI_BUT_ALIGN) && but->type != PULLDOWN) {
/* ui_block_position has this correction too, keep in sync */
if (but->flag & UI_BUT_ALIGN_TOP)
if (but->drawflag & UI_BUT_ALIGN_TOP)
rect->ymax += U.pixelsize;
if (but->flag & UI_BUT_ALIGN_LEFT)
if (but->drawflag & UI_BUT_ALIGN_LEFT)
rect->xmin -= U.pixelsize;
switch (but->flag & UI_BUT_ALIGN) {
switch (but->drawflag & UI_BUT_ALIGN) {
case UI_BUT_ALIGN_TOP:
roundbox = UI_CNR_BOTTOM_LEFT | UI_CNR_BOTTOM_RIGHT;
break;
@ -3295,7 +3295,7 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
case OPTIONN:
if (!(but->flag & UI_HAS_ICON)) {
wt = widget_type(UI_WTYPE_OPTION);
but->flag |= UI_TEXT_LEFT;
but->drawflag |= UI_BUT_TEXT_LEFT;
}
else
wt = widget_type(UI_WTYPE_TOGGLE);

View File

@ -516,7 +516,7 @@ static void template_texture_user_menu(bContext *C, uiLayout *layout, void *UNUS
if (!last_category || strcmp(last_category, user->category) != 0) {
uiItemL(layout, user->category, ICON_NONE);
but = block->buttons.last;
but->flag = UI_TEXT_LEFT;
but->drawflag = UI_BUT_TEXT_LEFT;
}
/* create button */
@ -577,7 +577,7 @@ void uiTemplateTextureUser(uiLayout *layout, bContext *C)
/* some cosmetic tweaks */
but->type = MENU;
but->flag |= UI_TEXT_LEFT;
but->drawflag |= UI_BUT_TEXT_LEFT;
but->flag &= ~UI_ICON_SUBMENU;
}

View File

@ -116,7 +116,7 @@ static void file_panel_category(const bContext *C, Panel *pa, FSMenuCategory cat
but = uiDefIconTextButS(block, LISTROW, 0, icon, dir, 0, 0, UI_UNIT_X * 10, UI_UNIT_Y, nr, 0, i, 0, 0, entry);
uiButSetFunc(but, file_panel_cb, entry, NULL);
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
uiButSetFlag(but, UI_ICON_LEFT | UI_TEXT_LEFT);
uiButSetDrawFlag(but, UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT);
/* create delete button */
if (allow_delete && fsmenu_can_save(fsmenu, category, i)) {

View File

@ -461,7 +461,7 @@ static void ui_node_menu_column(NodeLinkArg *arg, int nclass, const char *cname)
uiItemL(column, IFACE_(cname), ICON_NODE);
but = block->buttons.last;
but->flag = UI_TEXT_LEFT;
but->drawflag = UI_BUT_TEXT_LEFT;
first = 0;
}
@ -471,7 +471,7 @@ static void ui_node_menu_column(NodeLinkArg *arg, int nclass, const char *cname)
cur_node_name = items[i].node_name;
uiItemL(column, IFACE_(cur_node_name), ICON_NODE);
but = block->buttons.last;
but->flag = UI_TEXT_LEFT;
but->drawflag = UI_BUT_TEXT_LEFT;
}
BLI_snprintf(name, UI_MAX_NAME_STR, " %s", IFACE_(items[i].socket_name));
@ -528,7 +528,7 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_
if (sock->link) {
uiItemL(column, IFACE_("Link"), ICON_NONE);
but = block->buttons.last;
but->flag = UI_TEXT_LEFT;
but->drawflag = UI_BUT_TEXT_LEFT;
but = uiDefBut(block, BUT, 0, IFACE_("Remove"), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Remove nodes connected to the input"));
@ -564,7 +564,8 @@ void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSo
but = uiDefIconMenuBut(block, ui_template_node_link_menu, NULL, ICON_NONE, 0, 0, UI_UNIT_X, UI_UNIT_Y, "");
but->type = MENU;
but->flag |= UI_TEXT_LEFT | UI_BUT_NODE_LINK;
but->drawflag |= UI_BUT_TEXT_LEFT;
but->flag |= UI_BUT_NODE_LINK;
but->poin = (char *)but;
but->func_argN = arg;
@ -654,7 +655,7 @@ static void ui_node_draw_input(uiLayout *layout, bContext *C, bNodeTree *ntree,
uiItemL(row, label, ICON_NONE);
bt = block->buttons.last;
bt->flag = UI_TEXT_LEFT;
bt->drawflag = UI_BUT_TEXT_LEFT;
if (dependency_loop) {
row = uiLayoutRow(split, FALSE);

View File

@ -859,7 +859,7 @@ static void view3d_panel_vgroup(const bContext *C, Panel *pa)
xco, yco, (x = UI_UNIT_X * 5), UI_UNIT_Y, "");
but_ptr = uiButGetOperatorPtrRNA(but);
RNA_int_set(but_ptr, "weight_group", i);
uiButSetFlag(but, UI_TEXT_RIGHT);
uiButSetDrawFlag(but, UI_BUT_TEXT_RIGHT);
if (ob->actdef != i + 1) {
uiButSetFlag(but, UI_BUT_INACTIVE);
}
@ -873,7 +873,7 @@ static void view3d_panel_vgroup(const bContext *C, Panel *pa)
but = uiDefButF(block, NUM, B_VGRP_PNL_EDIT_SINGLE + i, "",
xco, yco, (x = UI_UNIT_X * 4), UI_UNIT_Y,
&dw->weight, 0.0, 1.0, 1, 3, "");
uiButSetFlag(but, UI_TEXT_LEFT);
uiButSetDrawFlag(but, UI_BUT_TEXT_LEFT);
if (locked) {
lock_count++;
}