LibOverride: Better handling of missing linked data during resync.

We do not generate overrides for missing data-blocks (aka placeholder
ones) anymore, and properly delete the remaining old overrides of those
during the resync process.

This should prevent constant 'missing data-blocks' messages when opening
blend files with overrides whose libraries have beed edited.

Issue reported by @andy from Blender studio, thanks.
This commit is contained in:
Bastien Montagne 2020-12-16 15:10:28 +01:00
parent 8d590e4b86
commit 25543e6983
2 changed files with 25 additions and 8 deletions

View File

@ -72,6 +72,7 @@ void BKE_lib_override_library_dependencies_tag(struct Main *bmain,
void BKE_lib_override_library_override_group_tag(struct Main *bmain,
struct ID *id_root,
const uint tag,
const uint missing_tag,
const bool do_create_main_relashionships);
bool BKE_lib_override_library_create(struct Main *bmain,
struct Scene *scene,

View File

@ -369,6 +369,7 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain)
static bool lib_override_hierarchy_recursive_tag(Main *bmain,
ID *id,
const uint tag,
const uint missing_tag,
Library *override_group_lib_reference)
{
void **entry_vp = BLI_ghash_lookup_p(bmain->relations->id_user_to_used, id);
@ -377,9 +378,16 @@ static bool lib_override_hierarchy_recursive_tag(Main *bmain,
return (id->tag & tag) != 0;
}
/* Note: in case some reference ID is missing from linked data (and therefore its override uses
* a placeholder as reference), use `missing_tag` instead of `tag` for this override. */
if (override_group_lib_reference != NULL && ID_IS_OVERRIDE_LIBRARY_REAL(id) &&
id->override_library->reference->lib == override_group_lib_reference) {
id->tag |= tag;
if (id->override_library->reference->tag & LIB_TAG_MISSING) {
id->tag |= missing_tag;
}
else {
id->tag |= tag;
}
}
/* This way we won't process again that ID, should we encounter it again through another
@ -397,7 +405,7 @@ static bool lib_override_hierarchy_recursive_tag(Main *bmain,
/* We only consider IDs from the same library. */
if (entry->id_pointer != NULL && (*entry->id_pointer)->lib == id->lib) {
if (lib_override_hierarchy_recursive_tag(
bmain, *entry->id_pointer, tag, override_group_lib_reference) &&
bmain, *entry->id_pointer, tag, missing_tag, override_group_lib_reference) &&
override_group_lib_reference == NULL) {
id->tag |= tag;
}
@ -430,7 +438,7 @@ void BKE_lib_override_library_dependencies_tag(Main *bmain,
/* We tag all intermediary data-blocks in-between two overridden ones (e.g. if a shape-key
* has a driver using an armature object's bone, we need to override the shape-key/obdata,
* the objects using them, etc.) */
lib_override_hierarchy_recursive_tag(bmain, id_root, tag, NULL);
lib_override_hierarchy_recursive_tag(bmain, id_root, tag, 0, NULL);
BKE_main_relations_free(bmain);
}
@ -447,6 +455,7 @@ void BKE_lib_override_library_dependencies_tag(Main *bmain,
void BKE_lib_override_library_override_group_tag(Main *bmain,
ID *id_root,
const uint tag,
const uint missing_tag,
const bool do_create_main_relashionships)
{
if (do_create_main_relashionships) {
@ -456,7 +465,7 @@ void BKE_lib_override_library_override_group_tag(Main *bmain,
/* We tag all liboverride data-blocks from the same library as reference one,
* being used by the root ID. */
lib_override_hierarchy_recursive_tag(
bmain, id_root, tag, id_root->override_library->reference->lib);
bmain, id_root, tag, missing_tag, id_root->override_library->reference->lib);
BKE_main_relations_free(bmain);
}
@ -492,8 +501,9 @@ static int lib_override_library_make_tag_ids_cb(LibraryIDLinkCallbackData *cb_da
}
/* We tag all collections and objects for override. And we also tag all other data-blocks which
* would use one of those. */
if (ELEM(GS(id->name), ID_OB, ID_GR)) {
* would use one of those.
* Note: missing IDs (aka placeholders) are never overridden. */
if (ELEM(GS(id->name), ID_OB, ID_GR) && !(id->tag & LIB_TAG_MISSING)) {
id->tag |= LIB_TAG_DOIT;
}
@ -725,7 +735,7 @@ bool BKE_lib_override_library_resync(Main *bmain, Scene *scene, ViewLayer *view_
/* Make a mapping 'linked reference IDs' -> 'Local override IDs' of existing overrides, and tag
* linked reference ones to be overridden again. */
BKE_lib_override_library_override_group_tag(bmain, id_root, LIB_TAG_DOIT, true);
BKE_lib_override_library_override_group_tag(bmain, id_root, LIB_TAG_DOIT, LIB_TAG_MISSING, true);
GHash *linkedref_to_old_override = BLI_ghash_new(
BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
@ -835,6 +845,12 @@ bool BKE_lib_override_library_resync(Main *bmain, Scene *scene, ViewLayer *view_
}
id->tag &= ~LIB_TAG_DOIT;
}
/* Also cleanup old overrides that went missing in new linked data. */
else if (id->tag & LIB_TAG_MISSING && !ID_IS_LINKED(id)) {
BLI_assert(ID_IS_OVERRIDE_LIBRARY(id));
id->tag |= LIB_TAG_DOIT;
id->tag &= ~LIB_TAG_MISSING;
}
}
FOREACH_MAIN_ID_END;
BKE_id_multi_tagged_delete(bmain);
@ -876,7 +892,7 @@ void BKE_lib_override_library_delete(Main *bmain, ID *id_root)
id_root->tag |= LIB_TAG_DOIT;
/* Tag all library overrides in the chains of dependencies from the given root one. */
BKE_lib_override_library_override_group_tag(bmain, id_root, LIB_TAG_DOIT, true);
BKE_lib_override_library_override_group_tag(bmain, id_root, LIB_TAG_DOIT, LIB_TAG_DOIT, true);
ID *id;
FOREACH_MAIN_ID_BEGIN (bmain, id) {