Modifiers: Vertex Weight Edit add invert curve falloff option

This commit adds the option to invert the resulting weights of the
falloff curve.

There is a workflow used by some to convert a texture mask into
vertex weights by using a custom curve and inverting the points.
This allows the same effect with a single click, and gives the modifier
more procedural functionality.

With minor UI tweaks by @mont29.

Differential Revision: https://developer.blender.org/D6899
This commit is contained in:
Cody Winchester 2020-03-24 17:48:46 +01:00 committed by Bastien Montagne
parent f3ea8cd608
commit 26ef4fa85e
4 changed files with 18 additions and 2 deletions

View File

@ -1350,7 +1350,9 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
layout.separator()
layout.prop(md, "falloff_type")
row = layout.row(align=True)
row.prop(md, "falloff_type")
row.prop(md, "invert_falloff", text="", icon='ARROW_LEFTRIGHT')
if md.falloff_type == 'CURVE':
layout.template_curve_mapping(md, "map_curve")

View File

@ -1397,7 +1397,8 @@ typedef struct WeightVGEditModifierData {
/* WeightVGEdit flags. */
enum {
/* (1 << 0) and (1 << 1) are free for future use! */
/* (1 << 0) is free for future use! */
MOD_WVG_INVERT_FALLOFF = (1 << 1),
MOD_WVG_EDIT_INVERT_VGROUP_MASK = (1 << 2),
/** Add vertices with higher weight than threshold to vgroup. */
MOD_WVG_EDIT_ADD2VG = (1 << 3),

View File

@ -4862,6 +4862,11 @@ static void rna_def_modifier_weightvgedit(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "edit_flags", MOD_WVG_EDIT_INVERT_VGROUP_MASK);
RNA_def_property_ui_text(prop, "Invert", "Invert vertex group mask influence");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "invert_falloff", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "edit_flags", MOD_WVG_INVERT_FALLOFF);
RNA_def_property_ui_text(prop, "Invert Falloff", "Invert the resulting falloff weight");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
static void rna_def_modifier_weightvgmix(BlenderRNA *brna)

View File

@ -244,6 +244,14 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
}
}
/* Invert resulting weights */
if ((wmd->edit_flags & MOD_WVG_INVERT_FALLOFF) != 0) {
for (i = 0; i < numVerts; i++) {
new_w[i] = 1.0f - new_w[i];
}
}
/* Do masking. */
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
weightvg_do_mask(ctx,