Fix T69816: Using Transform gizmos in Sculpt Mode while MultiRes is activated crashes Blender
Reviewed By: jbakker Maniphest Tasks: T69816 Differential Revision: https://developer.blender.org/D5779
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blender-bot
2023-02-14 09:24:53 +01:00
Referenced by issue #69816, Using Transform gizmos in Sculpt Mode while MultiRes is activated crashes Blender
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@ -7896,7 +7896,12 @@ static void sculpt_filter_cache_init(Object *ob, Sculpt *sd)
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for (int i = 0; i < totnode; i++) {
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BKE_pbvh_node_mark_normals_update(nodes[i]);
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}
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BKE_pbvh_update_normals(ss->pbvh, NULL);
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/* mesh->runtime.subdiv_ccg is not available. Updating of the normals is done during drawing.
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* Filters can't use normals in multires. */
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if (BKE_pbvh_type(ss->pbvh) != PBVH_GRIDS) {
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BKE_pbvh_update_normals(ss->pbvh, NULL);
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}
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SculptThreadedTaskData data = {
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.sd = sd,
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