Fix T86431: Keep memory location of the window manager on file load

Keep the pointer location from the initial window-manager
between file load operations.

This is needed as the Python API may hold references to keymaps for e.g.
which are transferred to the newly loaded window manager,
without their `PointerRNA.owner_id` fields being updated.

Since there is only ever one window manager, keep the memory at the same location so the Python ID pointers stay valid.

Reviewed By: mont29

Ref D10690
This commit is contained in:
Campbell Barton 2021-03-12 00:34:23 +11:00
parent 2cdebf293d
commit 2cc5af9c55
Notes: blender-bot 2023-02-14 07:47:59 +01:00
Referenced by commit 9dfc81ccf1, Fix regression in 2cc5af9c55
Referenced by issue #86431, Heap buffer overflow when removing keymap entries on add-on unregister
3 changed files with 44 additions and 14 deletions

View File

@ -76,6 +76,8 @@ enum {
ID_REMAP_NO_INDIRECT_PROXY_DATA_USAGE = 1 << 4,
/** Do not remap library override pointers. */
ID_REMAP_SKIP_OVERRIDE_LIBRARY = 1 << 5,
/** Don't touch the user count (use for low level actions such as swapping pointers). */
ID_REMAP_SKIP_USER_CLEAR = 1 << 6,
};
/* Note: Requiring new_id to be non-null, this *may* not be the case ultimately,

View File

@ -422,15 +422,17 @@ static void libblock_remap_data(
FOREACH_MAIN_ID_END;
}
/* XXX We may not want to always 'transfer' fake-user from old to new id...
* Think for now it's desired behavior though,
* we can always add an option (flag) to control this later if needed. */
if (old_id && (old_id->flag & LIB_FAKEUSER)) {
id_fake_user_clear(old_id);
id_fake_user_set(new_id);
}
if ((remap_flags & ID_REMAP_SKIP_USER_CLEAR) == 0) {
/* XXX We may not want to always 'transfer' fake-user from old to new id...
* Think for now it's desired behavior though,
* we can always add an option (flag) to control this later if needed. */
if (old_id && (old_id->flag & LIB_FAKEUSER)) {
id_fake_user_clear(old_id);
id_fake_user_set(new_id);
}
id_us_clear_real(old_id);
id_us_clear_real(old_id);
}
if (new_id && (new_id->tag & LIB_TAG_INDIRECT) &&
(r_id_remap_data->status & ID_REMAP_IS_LINKED_DIRECT)) {
@ -479,12 +481,14 @@ void BKE_libblock_remap_locked(Main *bmain, void *old_idv, void *new_idv, const
skipped_direct = id_remap_data.skipped_direct;
skipped_refcounted = id_remap_data.skipped_refcounted;
/* If old_id was used by some ugly 'user_one' stuff (like Image or Clip editors...), and user
* count has actually been incremented for that, we have to decrease once more its user count...
* unless we had to skip some 'user_one' cases. */
if ((old_id->tag & LIB_TAG_EXTRAUSER_SET) &&
!(id_remap_data.status & ID_REMAP_IS_USER_ONE_SKIPPED)) {
id_us_clear_real(old_id);
if ((remap_flags & ID_REMAP_SKIP_USER_CLEAR) == 0) {
/* If old_id was used by some ugly 'user_one' stuff (like Image or Clip editors...), and user
* count has actually been incremented for that, we have to decrease once more its user
* count... unless we had to skip some 'user_one' cases. */
if ((old_id->tag & LIB_TAG_EXTRAUSER_SET) &&
!(id_remap_data.status & ID_REMAP_IS_USER_ONE_SKIPPED)) {
id_us_clear_real(old_id);
}
}
if (old_id->us - skipped_refcounted < 0) {

View File

@ -81,6 +81,7 @@
#include "BKE_idprop.h"
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
@ -296,6 +297,29 @@ static void wm_window_match_replace_by_file_wm(bContext *C,
{
wmWindowManager *oldwm = current_wm_list->first;
wmWindowManager *wm = readfile_wm_list->first; /* will become our new WM */
/* Support window-manager ID references being held between file load operations by keeping
* #Main.wm.first memory address in-place, while swapping all of it's contents.
*
* This is needed so items such as key-maps can be held by an add-on,
* without it pointing to invalid memory, see: T86431 */
{
/* Referencing the window-manager pointer from elsewhere in the file is highly unlikely
* however it's possible with ID-properties & animation-drivers.
* At some point we could check on disallowing this since it doesn't seem practical. */
Main *bmain = G_MAIN;
BLI_assert(bmain->relations == NULL);
BKE_libblock_remap(bmain, wm, oldwm, ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_USER_CLEAR);
/* Simple pointer swapping step. */
BLI_remlink(current_wm_list, oldwm);
BLI_remlink(readfile_wm_list, wm);
SWAP(wmWindowManager, *oldwm, *wm);
SWAP(wmWindowManager *, oldwm, wm);
BLI_addhead(current_wm_list, oldwm);
BLI_addhead(readfile_wm_list, wm);
}
bool has_match = false;
/* this code could move to setup_appdata */