Fix T89302: Broken normals after mesh to curve node

The normals were broken because the normal calculation mode wasn't set.
This patch adds a default normal mode so all code creating a spline does
not necessarily have to set it manually. In the future there should be a
way to change this value in the node tree.
This commit is contained in:
Hans Goudey 2021-06-20 13:07:49 -05:00
parent eee3529eaf
commit 2d75b39b64
Notes: blender-bot 2023-02-14 07:31:32 +01:00
Referenced by issue #89302, Curve profile is broken after converting mesh to curves
1 changed files with 1 additions and 2 deletions

View File

@ -72,8 +72,7 @@ class Spline {
Minimum,
Tangent,
};
/* Only #Zup is supported at the moment. */
NormalCalculationMode normal_mode;
NormalCalculationMode normal_mode = Minimum;
blender::bke::CustomDataAttributes attributes;