GPUCompositing: Remove last reference to gpu_shader_fullscreen_vert.glsl
It was breaking compilation with MSVC apparently.
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Notes:
blender-bot
2023-02-14 06:05:22 +01:00
Referenced by issue #54439, Reflection cubemap error bettween 1024 and 2048 in eevee.
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@ -80,7 +80,6 @@ set(SRC
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shaders/gpu_shader_fx_dof_hq_frag.glsl
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shaders/gpu_shader_fx_dof_hq_vert.glsl
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shaders/gpu_shader_fx_dof_hq_geo.glsl
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shaders/gpu_shader_fullscreen_vert.glsl
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shaders/gpu_shader_material.glsl
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shaders/gpu_shader_sep_gaussian_blur_frag.glsl
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shaders/gpu_shader_sep_gaussian_blur_vert.glsl
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