Fix T64455 Texture extension mode 'clip' defaults to 'extend'
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blender-bot
2023-02-14 11:18:07 +01:00
Referenced by issue #64455, Texture extension mode 'clip' defaults to 'extend'
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@ -174,6 +174,7 @@ static int node_shader_gpu_tex_image(GPUMaterial *mat,
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if (tex->projection != SHD_PROJ_BOX) {
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if (do_texco_clip) {
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gpu_node_name = names_clip[tex->interpolation];
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in[0].link = input_coords;
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GPU_stack_link(mat, node, gpu_node_name, in, out, GPU_image(ima, iuser), out[0].link);
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}
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}
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