Cleanup: Comment formatting
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@ -100,8 +100,8 @@ typedef struct bNodeSocket {
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void *storage;
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short type, flag;
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/** Max. number of links. Read via nodeSocketLinkLimit, because the limit might be defined on the
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* socket type. */
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/** Max. number of links. Read via nodeSocketLinkLimit,
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* because the limit might be defined on the socket type. */
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short limit;
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/** Input/output type. */
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short in_out;
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@ -171,7 +171,7 @@ typedef enum eNodeSocketDatatype {
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SOCK_MATERIAL = 13,
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} eNodeSocketDatatype;
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/* socket shape */
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/* Socket shape. */
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typedef enum eNodeSocketDisplayShape {
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SOCK_DISPLAY_SHAPE_CIRCLE = 0,
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SOCK_DISPLAY_SHAPE_SQUARE = 1,
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@ -181,29 +181,29 @@ typedef enum eNodeSocketDisplayShape {
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SOCK_DISPLAY_SHAPE_DIAMOND_DOT = 5,
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} eNodeSocketDisplayShape;
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/* socket side (input/output) */
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/* Socket side (input/output). */
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typedef enum eNodeSocketInOut {
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SOCK_IN = 1 << 0,
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SOCK_OUT = 1 << 1,
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} eNodeSocketInOut;
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/* sock->flag, first bit is select */
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/* #bNodeSocket.flag, first bit is selection. */
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typedef enum eNodeSocketFlag {
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/** hidden is user defined, to hide unused */
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/** Hidden is user defined, to hide unused sockets. */
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SOCK_HIDDEN = (1 << 1),
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/** for quick check if socket is linked */
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/** For quick check if socket is linked. */
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SOCK_IN_USE = (1 << 2),
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/** unavailable is for dynamic sockets */
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/** Unavailable is for dynamic sockets. */
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SOCK_UNAVAIL = (1 << 3),
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// /** DEPRECATED dynamic socket (can be modified by user) */
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// SOCK_DYNAMIC = (1 << 4),
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// /** DEPRECATED group socket should not be exposed */
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// SOCK_INTERNAL = (1 << 5),
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/** socket collapsed in UI */
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/** Socket collapsed in UI. */
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SOCK_COLLAPSED = (1 << 6),
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/** hide socket value, if it gets auto default */
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/** Hide socket value, if it gets auto default. */
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SOCK_HIDE_VALUE = (1 << 7),
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/** socket hidden automatically, to distinguish from manually hidden */
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/** Socket hidden automatically, to distinguish from manually hidden. */
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SOCK_AUTO_HIDDEN__DEPRECATED = (1 << 8),
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SOCK_NO_INTERNAL_LINK = (1 << 9),
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/** Draw socket in a more compact form. */
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@ -211,14 +211,13 @@ typedef enum eNodeSocketFlag {
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/** Make the input socket accept multiple incoming links in the UI. */
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SOCK_MULTI_INPUT = (1 << 11),
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/**
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* Don't show the socket's label in the interface, for situations where the type is obvious and
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* the name takes up too much space. Note that it doesn't really make sense for this to be stored
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* in runtime data.
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* Don't show the socket's label in the interface, for situations where the
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* type is obvious and the name takes up too much space.
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*/
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SOCK_HIDE_LABEL = (1 << 12),
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} eNodeSocketFlag;
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/* limit data in bNode to what we want to see saved? */
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/* TODO: Limit data in bNode to what we want to see saved. */
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typedef struct bNode {
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struct bNode *next, *prev, *new_node;
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@ -509,7 +508,7 @@ typedef struct bNodeTree {
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*/
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struct bNodeTreeExec *execdata;
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/* callbacks */
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/* Callbacks. */
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void (*progress)(void *, float progress);
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/** \warning may be called by different threads */
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void (*stats_draw)(void *, const char *str);
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@ -618,7 +617,7 @@ typedef struct bNodeSocketValueMaterial {
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struct Material *value;
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} bNodeSocketValueMaterial;
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/* data structs, for node->storage */
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/* Data structs, for node->storage. */
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enum {
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CMP_NODE_MASKTYPE_ADD = 0,
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CMP_NODE_MASKTYPE_SUBTRACT = 1,
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@ -642,7 +641,7 @@ enum {
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CMP_NODEFLAG_MASK_NO_FEATHER = (1 << 1),
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CMP_NODEFLAG_MASK_MOTION_BLUR = (1 << 2),
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/* we may want multiple aspect options, exposed as an rna enum */
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/* We may want multiple aspect options, exposed as an rna enum. */
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CMP_NODEFLAG_MASK_FIXED = (1 << 8),
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CMP_NODEFLAG_MASK_FIXED_SCENE = (1 << 9),
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};
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@ -657,7 +656,7 @@ typedef struct NodeFrame {
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short label_size;
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} NodeFrame;
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/* this one has been replaced with ImageUser, keep it for do_versions() */
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/* This one has been replaced with ImageUser, keep it for do_versions(). */
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typedef struct NodeImageAnim {
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int frames DNA_DEPRECATED;
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int sfra DNA_DEPRECATED;
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@ -711,7 +710,7 @@ typedef struct NodeEllipseMask {
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char _pad[4];
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} NodeEllipseMask;
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/* layer info for image node outputs */
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/* Layer info for image node outputs. */
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typedef struct NodeImageLayer {
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/* index in the Image->layers->passes lists */
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int pass_index DNA_DEPRECATED;
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@ -1544,7 +1543,7 @@ enum {
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#define SHD_AO_INSIDE 1
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#define SHD_AO_LOCAL 2
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/* Mapping node vector types */
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/* Mapping node vector types. */
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enum {
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NODE_MAPPING_TYPE_POINT = 0,
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NODE_MAPPING_TYPE_TEXTURE = 1,
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@ -1552,7 +1551,7 @@ enum {
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NODE_MAPPING_TYPE_NORMAL = 3,
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};
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/* Rotation node vector types */
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/* Rotation node vector types. */
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enum {
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NODE_VECTOR_ROTATE_TYPE_AXIS = 0,
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NODE_VECTOR_ROTATE_TYPE_AXIS_X = 1,
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@ -1766,14 +1765,12 @@ typedef enum GeometryNodeAttributeProximityTargetType {
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GEO_NODE_ATTRIBUTE_PROXIMITY_TARGET_GEOMETRY_ELEMENT_FACES = 2,
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} GeometryNodeAttributeProximityTargetType;
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/* Boolean Node */
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typedef enum GeometryNodeBooleanOperation {
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GEO_NODE_BOOLEAN_INTERSECT = 0,
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GEO_NODE_BOOLEAN_UNION = 1,
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GEO_NODE_BOOLEAN_DIFFERENCE = 2,
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} GeometryNodeBooleanOperation;
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/* Triangulate Node */
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typedef enum GeometryNodeTriangulateNGons {
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GEO_NODE_TRIANGULATE_NGON_BEAUTY = 0,
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GEO_NODE_TRIANGULATE_NGON_EARCLIP = 1,
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